Combining character

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Cyrillic у combined with breve gives ў.

In digital typography, combining characters are characters that are intended to modify other characters. The most common combining characters in the Latin script are the combining diacritical marks (including combining accents).

Unicode also contains many precomposed characters, so that in many cases it is possible to use both combining diacritics and precomposed characters, at the user's or application's choice. This leads to a requirement to perform Unicode normalization before comparing two Unicode strings and to carefully design encoding converters to correctly map all of the valid ways to represent a character in Unicode to a legacy encoding to avoid data loss.[1] In Unicode, the main block of combining diacritics for European languages and the International Phonetic Alphabet is U+0300–U+036F. Combining diacritical marks are also present in many other blocks of Unicode characters. In Unicode, diacritics are always added after the main character, so it is possible to add several diacritics to the same character, although as of 2010, few applications support correct rendering of such combinations.

OpenType[edit]

OpenType has the ccmp "feature tag" to define glyphs that are compositions or decompositions involving combining characters.

Unicode ranges[edit]

  • Combining Diacritical Marks (0300–036F), since version 1.0, with modifications in subsequent versions down to 4.1
  • Combining Diacritical Marks Extended (1AB0–1AFF), version 7.0
  • Combining Diacritical Marks Supplement (1DC0–1DFF), versions 4.1 to 5.2
  • Combining Diacritical Marks for Symbols (20D0–20FF), since version 1.0, with modifications in subsequent versions down to 5.1
  • Combining Half Marks (FE20–FE2F), versions 1.0, updates in 5.2


Combining Diacritical Marks[1]
Official Unicode Consortium code chart (PDF)
  0 1 2 3 4 5 6 7 8 9 A B C D E F
U+030x  ̀  ́  ̂  ̃  ̄  ̅  ̆  ̇  ̈  ̉  ̊  ̋  ̌  ̍  ̎  ̏
U+031x  ̐  ̑  ̒  ̓  ̔  ̕  ̖  ̗  ̘  ̙  ̚  ̛  ̜  ̝  ̞  ̟
U+032x  ̠  ̡  ̢  ̣  ̤  ̥  ̦  ̧  ̨  ̩  ̪  ̫  ̬  ̭  ̮  ̯
U+033x  ̰  ̱  ̲  ̳  ̴  ̵  ̶  ̷  ̸  ̹  ̺  ̻  ̼  ̽  ̾  ̿
U+034x  ̀  ́  ͂  ̓  ̈́  ͅ  ͆  ͇  ͈  ͉  ͊  ͋  ͌  ͍  ͎  CGJ 
U+035x  ͐  ͑  ͒  ͓  ͔  ͕  ͖  ͗  ͘  ͙  ͚  ͛  ͜   ͝   ͞   ͟ 
U+036x  ͠   ͡   ͢   ͣ  ͤ  ͥ  ͦ  ͧ  ͨ  ͩ  ͪ  ͫ  ͬ  ͭ  ͮ  ͯ
Notes
1.^ As of Unicode version 7.0

Codepoints U+0346–034A are IPA symbols:

Codepoints U+034B–034E are IPA diacritics for disordered speech:

  • U+034B ◌͋: nasal escape
  • U+034C ◌͌: velopharyngeal friction
  • U+034D ◌͍: labial spreading
  • U+034E ◌͎: whistled articulation

U+034F is the "combining grapheme joiner" (CGJ) and has no visible glyph.

Codepoints U+035C–0362 are double diacritics, diacritic signs placed across two letters.

Codepoints U+0363–036F are medieval superscript letter diacritics, letters written directly above other letters appearing in medieval Germanic manuscripts, but in some instances in use until as late as the 19th century. For example, U+0364 is an e written above the preceding letter, to be used for Early Modern High German umlaut notation, such as for Modern German ü.

Combining Diacritical Marks Extended[1]
Official Unicode Consortium code chart (PDF)
  0 1 2 3 4 5 6 7 8 9 A B C D E F
U+1ABx
U+1ACx
U+1ADx
U+1AEx
U+1AFx
Notes
1.^ As of Unicode version 7.0
Combining Diacritical Marks Supplement[1]
Official Unicode Consortium code chart (PDF)
  0 1 2 3 4 5 6 7 8 9 A B C D E F
U+1DCx  ᷀  ᷁  ᷂  ᷃  ᷄  ᷅  ᷆  ᷇  ᷈  ᷉  ᷊  ᷋  ᷌  ᷍  ᷎  ᷏
U+1DDx  ᷐  ᷑  ᷒  ᷓ  ᷔ  ᷕ  ᷖ  ᷗ  ᷘ  ᷙ  ᷚ  ᷛ  ᷜ  ᷝ  ᷞ  ᷟ
U+1DEx  ᷠ  ᷡ  ᷢ  ᷣ  ᷤ  ᷥ  ᷦ
U+1DFx  ᷼  ᷽  ᷾  ᷿
Notes
1.^ As of Unicode version 7.0
Combining Diacritical Marks for Symbols[1]
Official Unicode Consortium code chart (PDF)
  0 1 2 3 4 5 6 7 8 9 A B C D E F
U+20Dx  ⃐  ⃑  ⃒  ⃓  ⃔  ⃕  ⃖  ⃗  ⃘  ⃙  ⃚  ⃛  ⃜  ⃝  ⃞  ⃟
U+20Ex  ⃠  ⃡  ⃢  ⃣  ⃤  ⃥  ⃦  ⃧  ⃨  ⃩  ⃪  ⃫  ⃬  ⃭  ⃮  ⃯
U+20Fx  ⃰
Notes
1.^ As of Unicode version 7.0
Combining Half Marks[1]
Official Unicode Consortium code chart (PDF)
  0 1 2 3 4 5 6 7 8 9 A B C D E F
U+FE2x  ︠  ︡  ︢  ︣  ︤  ︥  ︦
Notes
1.^ As of Unicode version 7.0

Notes[edit]

  1. ^ For example, when converting between windows-1258 and VISCII, the former uses combining diacritics whilst the latter has a large selection of precomposed characters so a converter using a simple mapping between code values and Unicode code points will corrupt text when converting between them.

See also[edit]

External links[edit]