007: Licence to Kill

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For the film, see Licence to Kill.
007: Licence to Kill
James Bond Licence Atari.jpg
Atari ST cover art for 007: Licence to Kill
Developer(s) Quixel
Publisher(s) Domark
Designer(s) John Kavanagh
Composer(s) David Whittaker
Platform(s) DOS (Original), Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, MSX, ZX Spectrum
Release date(s)
  • NA 20 April 1989
Genre(s) Top-down shooter
Mode(s) Single-player
Distribution 3½-inch Floppy

007: Licence to Kill is a 1989 video game based on the James Bond film of the same name, developed by Quixel and published by Domark in 1989.[1] It was originally released for DOS and then ported to the Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, MSX and ZX Spectrum.

The game's storyline closely follows that of the film, and consists of six scenes in which Bond chases Sanchez, who has murdered Felix Leiter's bride. The scenes within the game vary, and include helicopters, on foot, mid-air, underwater, water-skis and behind the wheels of a tanker truck.[1]

This game also includes a secret level in which you have to kill MB in the fastest time possible.

NES version[edit]

The game was also developed for the NES by Tengen,[2] but was unreleased as the Domark publishers felt that too much time had passed since the film's release and so the game would be irrelevant.[1]

BBC Micro version[edit]

This version was coded by Lore Games, subcontracted to Consul Technology of Merseyside, UK, subcontracted to Domark. It was based largely on the graphics from the Spectrum version, but with a freshly written sprite engine, character 'AI', sound effects and status display. It featured a double buffer screen refresh mechanism to eliminate flicker, and was available in cassette tape and floppy disc versions.

Reception[edit]

Computer Gaming World only recommended 007: Licence to Kill "strictly for the action-oriented player", with others likely finding it a "license to bore".[3]

References[edit]

  1. ^ a b c "Licence to Kill game info". Mi6-HQ.com. Retrieved 2007-08-09. 
  2. ^ "History of Tengen". Archived from the original on 5 July 2007. Retrieved 2007-08-09. 
  3. ^ Choi, Yung Min (January 1990). "Nobody Does It Better". Computer Gaming World. p. 52. Retrieved 15 November 2013. 

External links[edit]