1980 in video gaming
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|List of years in video gaming (table)|
|... 1970 . 1971 . 1972 . 1973 . 1974 . 1975 . 1976 ...
1977 1978 1979 -1980- 1981 1982 1983
... 1984 . 1985 . 1986 . 1987 . 1988 . 1989 . 1990 ...
|Art . Archaeology . Architecture . Literature . Music . Philosophy . Science +...|
- Electronic Games hosts the first Arcade Awards, the first video game awards ceremony. It awards games released during 1978-1979, with Space Invaders winning the overall Game of the Year award.
- New companies: Mindscape, Inc., Sierra On-Line.
- Mattel creates the original five-programmer Intellivision game design team, nicknamed the Blue Sky Rangers by a magazine writer when the company keeps their names secret in a TV Guide interview.
- The arcade game market in the US generates $2.81 billion in revenue (equivalent to $20.6 billion in 2015).
- May 22, Namco releases Pac-Man (which was originally known as Puckman in Japan). It becomes the highest-grossing game of all time. It had the first gaming mascot character, established the maze chase genre, opened gaming to female audiences, introduced power-ups, and featured cutscenes.
- July, Warner Communications' Atari releases Missile Command.
- November, Namco releases Rally-X, which was the first game to feature a bonus round. It also featured multi-directional scrolling.
- November, Nintendo releases Radar Scope in North America. It featured a pseudo-3D, third-person perspective.
- November, Universal releases Space Panic, often cited as the first platform game.
- November, Warner Communications' Atari releases Battlezone (it was later enhanced for the US Army for military training — albeit relying on specialized vector graphics hardware).
- Stern Electronics releases Berzerk.
- December, Infocom releases Zork I, the first Zork game and the first Infocom game.
- Rogue is written by Michael Toy, Glenn Wichman, and Ken Arnold, spawning the category of roguelike games.
- Edu-Ware releases The Prisoner, loosely based upon the 1960s TV series of the same name. Programmed by David Mullich, it became a classic of the Apple II platform.
- May, Namco Pac-Man hardware debuts.
- December, Data East releases the DECO Cassette System, the first standardized arcade platform, for which many games are developed during the golden age of arcade video games.
- Mattel releases the Intellivision video game console.
- Sinclair Research releases the ZX80 home computer and Acorn Computers release the Atom, the first 'domestic' computers to play games in the UK.
- Video Game Myth Busters - Did the "Crash" of 1983/84 Affect Arcades?, The Golden Age Arcade Historian (December 27, 2013)
- Steve L. Kent (2001), The ultimate history of video games: from Pong to Pokémon and beyond: the story behind the craze that touched our lives and changed the world, Prima, p. 143, ISBN 0-7615-3643-4, retrieved 2011-05-01,
Despite the success of his game, Iwatani never received much attention. Rumors emerged that the unknown creator of Pac-Man had left the industry when he received only a $3500 bonus for creating the highest-grossing video game of all time.
- The Essential 50 - Pac-Man, 1UP
- Playing With Power: Great Ideas That Have Changed Gaming Forever, 1UP
- Gaming's Most Important Evolutions, GamesRadar