1983 in video gaming
From Wikipedia, the free encyclopedia
|List of years in video gaming (table)|
|... 1973 . 1974 . 1975 . 1976 . 1977 . 1978 . 1979 ...
1980 1981 1982 -1983- 1984 1985 1986
... 1987 . 1988 . 1989 . 1990 . 1991 . 1992 . 1993 ...
|Art . Archaeology . Architecture . Literature . Music . Philosophy . Science +...|
- At the first Golden Joystick Awards ceremony (held in 1984), Manic Miner takes Game of the Year.
- The fourth Arcade Awards are held, for games released during 1981-1982, with Tron winning best arcade game, Demon Attack best console game, David's Midnight Magic best computer game, and Galaxian best standalone game.
- A major shakeout of the video game industry ("the crash of 1983") begins. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion.
- January, LIFE Magazine runs a two-page spread on arcade game world record holders: "Video Game VIPs."
- In the United States, arcade game revenues are worth $2.9 billion (equivalent to $6.87 billion in 2015).
- In the United States, home video game sales are worth $3.2 billion, according to Nintendo (equivalent to $7.58 billion in 2015).
- In Japan, home video game sales approach ¥400 billion (equivalent to $4.96 billion in 2015).
- MCA Universal files suit against Nintendo, claiming that the latter company's video arcade hit Donkey Kong violated Universal's copyright on King Kong. After a brief trial, the judge determined that the rights to the original Kong had passed into the public domain. The case was dismissed, and MCA Universal paid $1.8 million USD in damages to Nintendo.
- Atari files suit against Coleco, claiming violation of Atari's patents on the Atari 2600 video game console. The previous year, Coleco released a peripheral device that made it possible for Atari 2600 game cartridges to be run on the ColecoVision console.
- Defunct companies: Games by Apollo, US Games, Xonox, Starpath.
- Amusement Developing Section 8 (later known as Sega-AM2), a research and development department of Sega, is established under the supervision of Yu Suzuki in Tokyo, Japan.
- Milton Bradley takes over distribution of the Vectrex console after purchasing General Consumer Electronics.
- March, Namco releases Mappy.
- May, Sega releases Astron Belt, the first laserdisc video game, in the Japanese market. It uses pre-rendered, computer-animated film footage as backdrops, overlaid with sprite graphics.
- 1 June, Nintendo releases Mario Bros., which features the first appearance of Mario's brother, Luigi.
- 19 June, Cinematronics releases Advanced Microcomputer Systems's Dragon's Lair, the second laserdisc video game, and the first in the American market.
- June, Data East releases Bega's Battle, an early laserdisc video game. It uses anime FMV cut scenes to develop a story between the game's shooting stages, which would later become the standard approach to video game storytelling.
- July, Namco releases Pac & Pal (also known as Pac-Man & Chomp Chomp).
- August, Sega releases Astron Belt in Europe, as the first laserdisc game in the region.
- August, Namco releases Phozon exclusively in Japan.
- October, Namco releases Libble Rabble.
- November, Sega releases Astron Belt in the United States.
- December, Namco releases Pole Position II.
- December, Namco releases Libble Rabble.
- Bally/Midway releases Spy Hunter. They also release Jr. Pac-Man and Professor Pac-Man without Namco's authorization, and the latter of them was almost an immediate flop.
- Atari releases Star Wars, a color vector graphics game based on the popular film franchise., and Crystal Castles.
- Konami releases Gyruss in Japan. Centuri distributes the game in North America.
- Nintendo releases Punch-Out!! in Japan.
- Williams releases Blaster, which was originally programmed on an Atari 8-bit computer.
- Personal computer
- June, Yuji Horii releases The Portopia Serial Murder Case for the NEC PC-6001 in Japan. It is an influential adventure game that lays the foundations for the visual novel genre.
- July 8, Infocom releases Planetfall, which becomes one of their top sellers.
- July, Sierra On-Line releases King's Quest for the IBM PCjr, almost a year before the PC version.
- August 23, Origin Systems publishes Ultima III: Exodus, one of the first role-playing video games to use tactical, turn-based combat. It is released for the Apple II, Atari 800, Commodore 64, and IBM PC.
- ASCII releases Bokosuka Wars for the Sharp X1 in Japan. It is a precursor to the tactical role-playing game and real-time strategy genres.
- Koei releases Nobunaga's Ambition for Japanese computers. Its combination of role-playing, turn-based grand strategy and management simulation elements sets a standard for the historical simulation and strategy RPG genres.
- Electronic Arts publishes its first five titles: Hard Hat Mack, Pinball Construction Set, Archon, M.U.L.E., Worms?, and Murder on the Zinderneuf.
- Bug-Byte releases Matthew Smith's Manic Miner, a platform game, for the ZX Spectrum.
- Ultimate Play The Game, later known as Rare, releases its first video games, Jetpac and Atic Atac, for the ZX Spectrum.
- Hudson Soft releases Bomberman for the MSX and FM-7.
- Psion release Chequered Flag, the first driving game published for the ZX Spectrum, one of the first computer car simulators, and the first driving game with selectable cars.
- The 4-player simultaneous Dandy is released for the Atari 8-bit family. It directly inspires 1985's Gauntlet arcade game.
- December 12, Nintendo publishes Donkey Kong Jr. Math, for the Famicom.
- Mattel Electronics publishes World Series Baseball for the Intellivision, one of the first video games to use multiple camera angles.
- Activision's Atari 2600 releases include Enduro, Decathlon, Keystone Kapers, Robot Tank, and Space Shuttle: A Journey into Space.
- May, Sega Laserdisc hardware releases, as the first laserdisc video game hardware.
- July, Sega System 1 releases, with Star Jacker game. Its graphics chips are later used in the Sega System 16 and Sega Space Harrier boards.
- December, Namco Libble Rabble (System 16 Universal) releases, as Namco's second arcade system board to use a 16-bit microprocessor.
- 15 July, Sega releases the SG-1000 console in Japan, on the same day as the Famicom.
- 15 July, Nintendo releases the Family Computer (Famicom) console in Japan. Shortly after its release, complaints begin to surface about rampant system instability, prompting Nintendo to issue a product recall and to rerelease the machine with a new motherboard. It would later be released worldwide as the Nintendo Entertainment System (NES).
- Personal computer
- January 1983, Apple Computer releases the Apple IIe, which would become their most popular 8-bit machine.
- 16 June, Microsoft Japan releases MSX, an early standardized home computer architecture.
- Acorn Computers release the Acorn Electron, a cut down version of their BBC Micro to compete in the under £200 home computer market. Problems in manufacture see only 1 in 8 presales being delivered for the Christmas market.
- Atari releases the poorly received 1200XL computer. Late in the year it and the rest of the Atari 8-bit family are replaced by the 600XL and 800XL.
- Coleco releases the Adam home computer.
- Mattel Electronics releases the Aquarius home computer, originally designed by Radofin Electronics Far East.
- Sega releases the SC-3000, a personal computer version of the SG-1000 console, in Japan.
- Liedholm, Marcus and Mattias. "The Famicom rules the world! – (1983–89)". Nintendo Land. Archived from the original on 1 January 2010. Retrieved 14 February 2006.
- Video Game Myth Busters - Did the "Crash" of 1983/84 Affect Arcades?, The Golden Age Arcade Historian (27 December 2013)
- "25 Dumbest Moments in Gaming / Universal Goes Ape". GameSpy.com. 2003. Archived from the original on 24 June 2007. Retrieved 14 February 2006.
- "Atari and Coleco". New York Times. 8 February 1983. Retrieved 14 February 2006.
- "Atari – 1972–2004". Atari – Official Corporate Site. Archived from the original on 17 January 2007. Retrieved 14 February 2006.
- GameSpot Staff (2000). "15 Most Influential Games of All Time / Ultima III: Exodus". GameSpot. Archived from the original on 17 July 2007. Retrieved 14 February 2006.
- Ackerman, Kyle (2002). "The Saga Behind the Sagas: Interplay and the Business of Gaming". Frictionless Insight. Retrieved 14 February 2006.
- "SEGA-AM2 Co., LTD.". MobyGames. Archived from the original on 14 February 2006. Retrieved 14 February 2006.
- "Dragon's Lair". KLOV.com. Retrieved 14 February 2006.
- Travis Fahs (3 March 2008). "The Lives and Deaths of the Interactive Movie". IGN. Retrieved 2011-03-11.
- "libble rabble [coin-op] arcade video game, namco, ltd. (1983)". Arcade-history.com. 2008-04-04. Retrieved 2013-02-28.
- "Spy Hunter". KLOV.com. Archived from the original on 24 June 2007. Retrieved 14 February 2006.
- "Star Wars". KLOV.com. Retrieved 14 February 2006.
- "Gyruss". KLOV.com. Retrieved 14 February 2006.
- John Szczepaniak (February 2011). "Portopia Renzoku Satsujin Jiken". Retro Gamer (85). Retrieved 2011-03-16. (Reprinted at John Szczepaniak. "Retro Gamer 85". Hardcore Gaming 101. Retrieved 2011-03-16.)
- Bokosuka Wars (translation), Nintendo
- Dru Hill: The Chronicle of Druaga, 1UP
- Vestal 1998a, p. "Other NES RPGs"
- Broad, Andrew (2006). "Manic Miner/Jet Set Willy". Archived from the original on 28 October 2009. Retrieved 14 February 2006.
- "GAMES / timeline". Welcome to Rare. Archived from the original on 22 August 2006. Retrieved 3 April 2006.
- "The Complete YS Guide to Driving Games". Your Sinclair (59): pp.77. November 1990.
- "Road Racers". CRASH (16): pp.45. May 1985.
- "Classic Gaming Expo – Don Daglow". Classic Gaming Expo. 2005. Retrieved 14 February 2006.
- "Sega SC-3000 / SG-1000". Obscure Pixels. Archived from the original on 6 February 2006. Retrieved 14 February 2006.
- Klein, Eric S. "Coleco Adam". Eric Klein's Vintage Computers. Archived from the original on 31 January 2006. Retrieved 14 February 2006.
- "Player 3 Stage 3: Contender to the Throne". The Dot Eaters. Retrieved 14 February 2006.