1983 in video gaming
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|List of years in video gaming (table)|
|... 1973 . 1974 . 1975 . 1976 . 1977 . 1978 . 1979 ...
1980 1981 1982 -1983- 1984 1985 1986
... 1987 . 1988 . 1989 . 1990 . 1991 . 1992 . 1993 ...
|Art . Archaeology . Architecture . Literature . Music . Philosophy . Science +...|
- At the first Golden Joystick Awards ceremony (held in 1984), Manic Miner takes Game of the Year.
- The fourth Arcade Awards are held, for games released during 1981-1982, with Tron winning best arcade game, Demon Attack best console game, David's Midnight Magic best computer game, and Galaxian best standalone game.
- A major shakeout of the video game industry ("the crash of 1983") begins. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion.
- In the United States, arcade game revenues are worth $2.9 billion (equivalent to $6.87 billion in 2015).
- In the United States, home video game sales are worth $3.2 billion, according to Nintendo (equivalent to $7.58 billion in 2015).
- In Japan, home video game sales approach ¥400 billion (equivalent to $4.96 billion in 2015).
- MCA Universal files suit against Nintendo, claiming that the latter company's video arcade hit Donkey Kong violated Universal's copyright on King Kong. After a brief trial, the judge determined that the rights to the original Kong had passed into the public domain. The case was dismissed, and MCA Universal paid $1.8 million USD in damages to Nintendo.
- Atari files suit against Coleco, claiming violation of Atari's patents on the Atari 2600 video game console. The previous year, Coleco released a peripheral device that made it possible for Atari 2600 game cartridges to be run on the ColecoVision console.
- Atari 2600 developers Games by Apollo and US Games are early casualties of the crash.
- Amusement Developing Section 8 (later known as Sega-AM2), a research and development department of Sega, is established under the supervision of Yu Suzuki in Tokyo, Japan.
- Milton Bradley takes over distribution of the Vectrex console after purchasing General Consumer Electronics.
- March, Namco releases Mappy.
- May, Sega releases Astron Belt, the first laserdisc video game, in the Japanese market. It uses pre-rendered, computer-animated film footage as backdrops, overlaid with sprite graphics.
- 1 June, Nintendo releases Mario Bros. - which features the first appearance of Mario's brother, Luigi.
- 19 June, Cinematronics releases Advanced Microcomputer Systems's Dragon's Lair, the second laserdisc video game, and the first in the American market. It uses cel animation footage, with some interactivity in the form of quick time events.
- June, Data East releases Bega's Battle, an early laserdisc video game. It uses anime FMV cut scenes to develop a story between the game's shooting stages, which would later become the standard approach to video game storytelling.
- July, Namco releases Pac & Pal (also known as Pac-Man & Chomp Chomp).
- August, Sega releases Astron Belt in Europe, as the first laserdisc game in the region.
- August, Namco releases Phozon exclusively in Japan.
- October, Namco releases Libble Rabble.
- November, Sega releases Astron Belt in the United States.
- December, Namco releases Pole Position II.
- December, Namco releases Libble Rabble.
- Bally/Midway releases Spy Hunter, an action/racing game. They also release Jr. Pac-Man and Professor Pac-Man without Namco's authorization, and the latter of them was almost an immediate flop.
- Atari releases Star Wars, a color vector graphics game based on the popular film franchise., and Crystal Castles.
- Konami releases Gyruss in Japan. Centuri distributes the game in North America.
- Nintendo releases Punch-Out!! in Japan.
- Personal computer
- June, Yuji Horii releases The Portopia Serial Murder Case for the NEC PC-6001 in Japan. It is an influential adventure game that laid the foundations for the visual novel genre.
- 23 August, Origin Systems publishes Ultima III: Exodus by Richard Garriott, better known as Lord British. It is one of the first role-playing video games to use tactical, turn-based combat. It is released for the Apple II, Atari 800, Commodore 64, and IBM PC.
- ASCII releases Bokosuka Wars for the Sharp X1 in Japan. It is a precursor to the tactical role-playing game and real-time strategy genres.
- Koei releases Nobunaga's Ambition for Japanese computers. Its combination of role-playing, turn-based grand strategy and management simulation elements sets a standard for the historical simulation and strategy RPG genres.
- Electronic Arts publishes Dan Bunten's M.U.L.E., an influential multiplayer strategy game, for the Atari 400/800 and the Commodore 64.
- Electronic Arts publishes Bill Budge's Pinball Construction Set, the first example of the "builder" (or "construction set") computer and video game genre, for the Apple II, Atari 800, Commodore 64, and IBM PC.
- Bug-Byte releases Matthew Smith's Manic Miner, an influential early platform game, for the ZX Spectrum.
- Ultimate Play The Game, later known as Rare, releases its first video games, Jetpac and Atic Atac, for the ZX Spectrum.
- Hudson Soft releases Bomberman for the MSX and FM-7.
- Psion release Chequered Flag, the first driving game published for the ZX Spectrum, one of the first computer car simulators, and the first driving game with selectable cars.
- The 4-player simultaneous Dandy is released for the Atari 8-bit family. It directly inspires 1985's Gauntlet arcade game.
- 12 December, Nintendo publishes Donkey Kong Jr. Math, for the Famicom.
- Mattel Electronics publishes World Series Baseball by Don Daglow and Eddie Dombrower, one of the first video games to use multiple camera angles, for the Intellivision.
- Activision's Atari 2600 releases include Enduro, Decathlon, Keystone Kapers, Robot Tank, and Space Shuttle: A Journey into Space.
- May, Sega Laserdisc hardware releases, as the first laserdisc video game hardware.
- July, Sega System 1 releases, with Star Jacker game. Its graphics chips are later used in the Sega System 16 and Sega Space Harrier boards.
- December, Namco Libble Rabble (System 16 Universal) releases, as Namco's second arcade system board to use a 16-bit microprocessor.
- 15 July, Sega releases the SG-1000 console in Japan, on the same day as the Famicom.
- 15 July, Nintendo releases the Family Computer (Famicom) console in Japan. Shortly after its release, complaints begin to surface about rampant system instability, prompting Nintendo to issue a product recall and to rerelease the machine with a new motherboard. It would later be released worldwide as the Nintendo Entertainment System (NES).
- Personal computer
- 16 June, Microsoft Japan releases MSX, an early standardized home computer architecture.
- Sega releases the SC-3000, a personal computer version of the SG-1000 console, in Japan.
- Coleco releases the Adam home computer.
- Mattel Electronics releases the Aquarius home computer, originally designed by Radofin Electronics Far East.
- Acorn Computers release the Acorn Electron, a cut down version of their BBC Micro to compete in the under £200 home computer market. Problems in manufacture see only 1 in 8 presales being delivered for the Christmas market.
- Liedholm, Marcus and Mattias. "The Famicom rules the world! – (1983–89)". Nintendo Land. Archived from the original on 1 January 2010. Retrieved 14 February 2006.
- Video Game Myth Busters - Did the "Crash" of 1983/84 Affect Arcades?, The Golden Age Arcade Historian (27 December 2013)
- "25 Dumbest Moments in Gaming / Universal Goes Ape". GameSpy.com. 2003. Archived from the original on 24 June 2007. Retrieved 14 February 2006.
- "Atari and Coleco". New York Times. 8 February 1983. Retrieved 14 February 2006.
- "Atari – 1972–2004". Atari – Official Corporate Site. Archived from the original on 17 January 2007. Retrieved 14 February 2006.
- GameSpot Staff (2000). "15 Most Influential Games of All Time / Ultima III: Exodus". GameSpot. Archived from the original on 17 July 2007. Retrieved 14 February 2006.
- Ackerman, Kyle (2002). "The Saga Behind the Sagas: Interplay and the Business of Gaming". Frictionless Insight. Retrieved 14 February 2006.
- "SEGA-AM2 Co., LTD.". MobyGames. Archived from the original on 14 February 2006. Retrieved 14 February 2006.
- "Dragon's Lair". KLOV.com. Retrieved 14 February 2006.
- Travis Fahs (3 March 2008). "The Lives and Deaths of the Interactive Movie". IGN. Retrieved 2011-03-11.
- "libble rabble [coin-op] arcade video game, namco, ltd. (1983)". Arcade-history.com. 2008-04-04. Retrieved 2013-02-28.
- "Spy Hunter". KLOV.com. Archived from the original on 24 June 2007. Retrieved 14 February 2006.
- "Star Wars". KLOV.com. Retrieved 14 February 2006.
- "Gyruss". KLOV.com. Retrieved 14 February 2006.
- John Szczepaniak (February 2011). "Portopia Renzoku Satsujin Jiken". Retro Gamer (85). Retrieved 2011-03-16. (Reprinted at John Szczepaniak. "Retro Gamer 85". Hardcore Gaming 101. Retrieved 2011-03-16.)
- Bokosuka Wars (translation), Nintendo
- Dru Hill: The Chronicle of Druaga, 1UP
- Vestal 1998a, p. "Other NES RPGs"
- Underdogs. "M.U.L.E.". Home of the Underdogs. Retrieved 3 July 2014.
- Cassidy, William (2002). "Hall of Fame / Pinball Construction Set". GameSpy.com. Archived from the original on 16 March 2006. Retrieved 14 February 2006.
- Broad, Andrew (2006). "Manic Miner/Jet Set Willy". Archived from the original on 28 October 2009. Retrieved 14 February 2006.
- "GAMES / timeline". Welcome to Rare. Archived from the original on 22 August 2006. Retrieved 3 April 2006.
- "The Complete YS Guide to Driving Games". Your Sinclair (59): pp.77. November 1990.
- "Road Racers". CRASH (16): pp.45. May 1985.
- "Classic Gaming Expo – Don Daglow". Classic Gaming Expo. 2005. Retrieved 14 February 2006.
- "Sega SC-3000 / SG-1000". Obscure Pixels. Archived from the original on 6 February 2006. Retrieved 14 February 2006.
- Klein, Eric S. "Coleco Adam". Eric Klein's Vintage Computers. Archived from the original on 31 January 2006. Retrieved 14 February 2006.
- "Player 3 Stage 3: Contender to the Throne". The Dot Eaters. Retrieved 14 February 2006.