1985 in video gaming
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|List of years in video gaming (table)|
|... 1975 . 1976 . 1977 . 1978 . 1979 . 1980 . 1981 ...
1982 1983 1984 -1985- 1986 1987 1988
... 1989 . 1990 . 1991 . 1992 . 1993 . 1994 . 1995 ...
|Art . Archaeology . Architecture . Literature . Music . Philosophy . Science +...|
- For the third Golden Joystick Awards (held in 1986), The Way of the Exploding Fist takes Game of the Year for 1985.
- The sixth Arcade Awards are held, for games released during 1983-1984, with Star Wars winning best arcade game, Space Shuttle best console game, Ultima III: Exodus best computer game, and Zaxxon best standalone game.
- New companies: Titus Interactive, Code Masters, Westwood Studios, Inc., Square Co., Ltd., Bethesda Softworks Inc.
- Edu-Ware closes; David Mullich and several other laid-off employees form Electric Transit, which becomes the first company to join Electronic Arts' new affiliated publisher program.
- Defunct companies: RDI Video Systems.
- January, Konami releases Yie Ar Kung-Fu, which lays the foundations for modern fighting games.
- March, Namco releases Dig Dug II.
- March, Tehkan releases Gridiron Fight, an American football sports game featuring the use of dual trackball controls.
- April, Atari Games releases Paperboy.
- May, Namco releases Metro-Cross.
- May, Konami releases Gradius (also known as Nemesis).
- July, Namco releases Baraduke (which is also known as Alien Sector).
- July: Sega releases Hang-On by Yu Suzuki and AM2. It is the first of Sega's "Super Scaler" games, with pseudo-3D sprite-scaling handled in a similar manner to textures in later polygonal 3D games. Its motorbike cabinet is controlled using the body, starting a "Taikan" trend of motion controled hydraulic cabinets in arcades some two decades before motion controls become popular on video game consoles.
- September 19, Capcom releases Ghosts 'n Goblins by Tokuro Fujiwara, which was originally named Makai-Mura in Japan. It was one of the most popular arcade games of the year, and went on to spawn a series of later games.
- September 20, Namco releases Motos.
- October: Sega releases Space Harrier by Yu Suzuki and AM2. It further develops the pseudo-3D "Super Scaler" sprite-scaling graphics of Hang-On, and features an analog flight stick for movement, with the ability to register movement in any direction as well as measure the degree of push, which could move the player character at different speeds depending on how far the stick is pushed in a certain direction.
- October, Atari Games releases Gauntlet by Ed Logg, which was the second dungeon crawl arcade game (after The Tower of Druaga).
- Tehkan releases Tehkan World Cup, which lays the foundations for association football/soccer games with an above view of the field.
- September 9, Namco releases Battle City for the Famicom (which is based on their older 1980 arcade game of Tank Battalion).
- September 13, Nintendo releases Super Mario Bros., which eventually sells 40 million copies, making it the best-selling video game of all time until 2008. It introduces Princess Peach (who was originally known as "Princess Toadstool"), Toad and Bowser to the Mario series, as well as common enemies and powerups including Goombas, Koopas, Super Mushrooms (which were originally known as "Magic Mushrooms"), Fire Flowers and Starmen. It popularizes the side-scrolling platformer format.
- October 18, Nintendo releases Duck Hunt for the Famicom.
- November 21, Micronics releases the Japan-exclusive action game Onyanko Town, which had a nonsensical title and fast-paced action.
- December, Namco releases Sky Kid, a side-scrolling shooter allowing two players to play simultaneously.
- September 16, Origin Systems releases Ultima IV: Quest of the Avatar, which popularizes the use of dynamic morality systems in computer role-playing games.
- October 27, Nihon Falcom releases Dragon Slayer II: Xanadu, a foundation for the action role-playing game genre, combining real-time action combat with character statistics, gameplay elements such as a Karma morality meter, and proto-Metroidvania style exploration.
- T&E Soft releases Hydlide II: Shine of Darkness, an early action role-playing game that also features an alignment morality meter.
- Brøderbund releases Where in the World is Carmen Sandiego?, which was the first game in the prolific Carmen Sandiego series.
- Electronic Arts release Adventure Construction Set by Stuart Smith and Racing Destruction Set by Rick Koenig, which become hits and follow on from the success of 1982's Pinball Construction Set by Bill Budge.
- Elite Systems UK releases Roller Coaster, a platformer in the mould of the previous year's best seller, Jet Set Willy. It was the first video game to ever simulate fairground rides.
- Bubble Bus Software releases the popular arcade adventure game Starquake for several 8-bit computers. In later years, it was ported to 16-bit systems.
- Pete Cooke's ambitious, sprawling science-fiction game Tau Ceti is published in the United Kingdom.
- The Learning Company releases the first commercial version of The Oregon Trail on the Apple II.
- July, Sega releases the Sega Space Harrier (also known as Sega Hang-On), the first of Sega's "Super Scaler" arcade system boards that allow pseudo-3D sprite-scaling at high frame rates. It displays 6144 colors on screen, out of a 32,768 color palette.
- Namco begins development on the Namco System 21 around this time, as the first arcade board dedicated to 3D polygon graphics.
- Atari releases the 520ST personal computer.
- Commodore releases the Amiga personal computer.
- INTV Corporation releases the INTV III home console.
- Telegames releases the Dina home console, a ColecoVision clone.
- July 26, Nintendo releases the R.O.B. (Robotic Operating Buddy) robot and video game for the Famicom in Japan.
- October 18, Nintendo releases the Nintendo Entertainment System (NES) home video game console for a limited test market in the United States, along with the R.O.B. robot and video game for the system.
- October 20, Sega releases the SG-1000 Mark III (Master System) home video game console in Japan.
- GameCenter CX - 1st Season, Episode 09. Retrieved on 2009-09-19
- IGN Presents the History of SEGA: World War, IGN
- Space Harrier Retrospective (Page 2), IGN
- "Tehkan World Cup - Videogame by Tehkan". Arcade-museum.com. Retrieved 2013-02-28.
- "Guinness World Records Gamer's Edition – Nintendo Records". Guinness World Records. Archived from the original on 31 December 2008. Retrieved 2008-12-05.
- Kaiser, Rowan (26 January 2012). "Ultima: Most. Important. Game Series. Ever.". Joystiq. Retrieved 26 March 2013.
- "Xanadu Next home page". Retrieved 2008-09-08. (Translation)
- Jeremy Parish. "Metroidvania". Metroidvania.com. GameSpite.net. Retrieved 2011-03-25.
- Kurt Kalata & Robert Greene. "Hydlide". Hardcore Gaming 101. Retrieved 2011-05-01.
- IGN Presents the History of SEGA: World War, IGN