3D LUT

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In the film industry, 3D LUTs (lookup tables) are used to calculate preview colors for a monitor or digital projector of how an image will be reproduced on the final film print. A 3D LUT is a 3D lattice of output color values. Each axis is one of the 3 input color components and the input color thus defines a point inside the lattice. Since the point may not be on a lattice point, the lattice values must be interpolated, most products use trilinear interpolation. [1]

Cubes may be of various sizes and bit depths. Often 17x17x17 cubes are used as 3D LUTs. The most common practice is to use RGB 10bit/component log images as the input to the 3D LUT. Output is usually RGB values that are to be placed unchanged into a display device's buffer.

Modern graphics cards have direct support for 3D LUTs, allowing entire HD images to be processed at 60fps or faster.

Contents

[edit] See also

[edit] References

  1. ^ Selan, Jeremy (2004). "Using Lookup Tables to Accelerate Color Transformations" GPU Gems 2, Chapter 24. http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter24.html ISBN 0-321-33559-7
  • Using LUTs An introduction to 1D and 3D LUTs and their use.

[edit] External links

[edit] Some systems for 3D LUT Generation

  • Cine-tal cineSpace 3D LUT generation software for film color management
  • FilmLight Truelight color management system
  • Light Illusion LightSpace CMS for full colour management.

[edit] Some systems supporting 3D LUTs

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