|Industry||Video game industry|
|Headquarters||Kyiv, Ukraine (2005–2014)
|Dean Sharpe (CEO)|
Number of employees
The company was formed in Kyiv, Ukraine in 2005 and started developing software in 13 February 2006. It was founded by former employees of GSC Game World a year before that company released its flagship title, S.T.A.L.K.E.R.: Shadow of Chernobyl. Notable founding members of 4A Games were Oles Shyskovtsov and Oleksandr Maksymchuk, the programmers who worked on the development of the X-Ray Engine used in the S.T.A.L.K.E.R. series. After working on S.T.A.L.K.E.R's X-Ray Engine, they utilized the tools and knowledge gained from this experience to build their signature 4A Engine and became the chief technical officers of 4A Games. The 4A Engine was created for game creation on seventh generation consoles and high-end PCs, and granted the company a certificate from the State Department of Intellectual Property of Ukraine to the property rights of the program on 28 November 2006. The 4A Engine was used in the company's first game, Metro 2033.
The company's first game was Metro 2033, an adaptation of a novel of the same name by Russian author Dmitry Glukhovsky. Work on the project began in 2006, which was first unveiled to the public during the 2009 Games Convention in Leipzig. The game was announced to the press via THQ, the game's publisher, and Nvidia, who worked with the developers to integrate state-of-the-art PhysX functionality. The game was released in March 2010 on the Xbox 360 and Windows to generally favorable reviews.
Following their initial success, 4A Games began work on the sequel, Metro: Last Light, which was announced during the 2011 E3 convention. The game faced several issues during its production, whose release date was delayed from 2012 to 2013. The most significant setback for the company occurred in January 2013, when the game's publisher, THQ, closed down after declaring bankruptcy and auctioning off its intellectual properties. The publishing rights to the Metro 2033 franchise, including the sequel, were sold to Koch Media for $5.8 million on 22 January, allowing the company to finish making the game. Metro: Last Light was finally released on 14 May 2013, and was published by Deep Silver, Koch Media's video game label. 
On 30 March 2014, it was leaked of a re-release of both Metro games titled Metro: Redux. The next day, 4A Games confirmed only of the game's existence, but said that the leaks are not indicative of the product as it is or will be. It was also stated that a more formal announcement will come before the 2014 E3 Show. The game was released on 26 August in North America and 29 August in Europe.
List of video games
|2013||Metro: Last Light||Yes||Yes||Yes||Yes||No||Yes||No|
|TBA||Untitled video game|
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- Dunhaa, Jeremy (17 August 2006). "First Look: Metro 2033". IGN. Retrieved 11 March 2015.
- "Gsc - S.T.A.L.K.E.R. Team". Stalker Game World. Retrieved 15 May 2014.
- "4A Games Info". 4A Games. Retrieved 4 April 2013.
- Crecente, Brian (22 October 2009). "Metro 2033 Shooter Brings Apocalypse to Moscow". Kotaku. Retrieved 11 March 2015.
- "Metro 2033 Metacritic". Metacritic. CBS Interactive. Retrieved 4 April 2013.
- Williamson, Steven (6 June 2011). "Metro Last Light E3 Reveal". Hexus. Retrieved 11 March 2015.
- Bradford, Matt (3 February 2012). "THQ delays Metro: Last Light, seeks help with Warhammer 40K MMO". GamesRadar. Retrieved 11 March 2015.
- Corriea, Alexa (23 January 2013). "Koch Media offers $22.3M for Volition and $5.8M for 4A Games' Metro franchise in THQ auction". Polygon. Retrieved 4 April 2013.
- Karmali, Luke (1 March 2013). "Metro Last Light Release Date Announced". IGN. Retrieved 4 April 2013.
- "Metro: Last Light". Enterthemetro.com. Retrieved 15 May 2014.
- "4A Games Announce Plans to Open a New Studio in Malta". 4A Games. Retrieved 11 March 2015.
- Chalk, Andy (28 August 2014). "Metro: Last Light studio 4A Games teases a "sandbox-style experience"". PC Gamer. Retrieved 30 August 2014.