Aero Fighters Assault
|This article does not cite any references or sources. (March 2013)|
|Aero Fighters Assault|
North American Nintendo 64 cover art
|Genre(s)||Combat flight simulator|
|Mode(s)||Single player, multiplayer|
Aero Fighters Assault, known in Japan as Sonic Wings Assault (ソニックウィングス アサルト?), is an arcade style combat flight simulator developed by Paradigm Entertainment and published by Video System for the Nintendo 64 in 1997. It was first released in North America on October 30, 1997, then in Japan on March 19, 1998, and finally in Europe on April 12, 1998.
It is the first and only game in the Aero Fighters series (known in Japan as the Sonic Wings series) with 3D computer graphics, as well as the sixth and final title of the series before Video System filed for bankruptcy sometime in 2001. It pits a group of four pilots going after a fictional world-dominating organization Phutta Morgana.
Aero Fighters Assault is arcade style, meaning that the object is to go through the entire game and score as many points as possible. Points are awarded for having all wingmen survive, how many defensive countermeasures and special weapons the player has remaining, and how many hits the plane has remaining when the stage ends. In many cases, earning high point values yields unlocking a bonus mission during gameplay, with a total of four bonus missions in all.
There are four aircraft to choose from at the beginning, each with a different special weapon and missile type. Two more aircraft can be unlocked; one via push-button code, and the other by successfully completing all of the missions in the game including the bonus missions. The aircraft paint scheme for the four main characters is changeable by pushing the R-button in the selection screen. Additional planes can also be unlocked for the multiplayer mode based on progress in the single player campaign.
The game also features a two-player deathmatch option in which two players face off against each other.
|Pilot name||Country||Age||Aircraft||Main Weapon||Missile||Defense||Special weapon|
|Hawk||17||Grumman F-14B Tomcat||20 MM Vulcan Cannon||AIM-54 Phoenix||Chaff||Tomahawk|
|Glenda||30||Fairchild A-10A Thunderbolt II||30 MM Gatling Gun||Rockets||Chaff||FAE|
|Volk||30||Sukhoi Su-35||Fire Arrow||Fire Ball||Air Mines||Fire Wave|
|Hien||25||Mitsubishi F-2A||Stars||Kunai Shot||Makibishi||Ninja Beam|
There are also two secret characters:
|Pilot name||Plane||Main weapon||Missile||Defense||Special weapon|
|Mao Mao||F-15E Strike Eagle||20 MM Vulcan Cannon||Phoenix||Jamming Chaff||Ninja Beam|
|Spanky||X-29A||Beam Sabre||Phoenix||Air Mines||FAE|
Unlockable aircraft in two-player deathmatch, armament sets are (modified) copies of the four main character aircraft:
|Aircraft||Complete level to unlock||Weapon set from|
|Su-25||Tokyo||A-10 (with Fire Ball instead of Rockets)|
|MiG-31||Pacific Ocean||A-10 (with Fire Ball and Fire Wave)|
|F-22||Air Battle||A-10 (with Air Mines, plus hard to lock on (Stealth))|
|KFIR||Desert||A-10 (with Air Mines)|
|Rafale||Antarctic Ocean||FS-X (red instead of blue)|
|This section requires expansion. (September 2013)|
The game received mostly average reviews from critics.