Age of Empires: The Rise of Rome

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Age of Empires: The Rise of Rome
Age of Empires: The Rise of Rome box cover
Developer(s) Ensemble Studios
Publisher(s) Microsoft Game Studios
Series Age of Empires
Engine Genie
Version 1.0a
Platform(s) Microsoft Windows
Release date(s) October 31, 1998
Genre(s) Real-time strategy
Mode(s) Single player, Multiplayer over IPX, TCP/IP, Modem or Microsoft Zone
Rating(s)
Media/distribution CD (1)
System requirements

Pentium 90 MHz CPU, 16 MB RAM, 30 MB HD (plus 80 MB from AoE)

Online play screenshot depicting several armored elephants, one of the new units added in The Rise of Rome
Screen capture featuring the new architectural design which is used by the additional civilizations encompassed in the expansion pack. The scythe chariot, one of new units, can also be seen.

Age of Empires: The Rise of Rome Expansion is a history-based real-time strategy game in the Age of Empires series. It is based on the rise of the Roman Empire, and adds the Roman Empire and three other playable civilizations to Age of Empires.

Contents

[edit] New features

The Rise of Rome features a new Roman architectural design, shared by all four new civilizations, the Romans, Palmyrans, Macedonians and Carthaginians. Four new researchable technologies have been added. Additional new features include five new units, four new random map types, and a larger map size option.[1] Pathfinding for all units is also considerably improved.

Gameplay-wise, the expansion introduced numerous interface tweaks, such as unit queuing, the ability to double click a single unit and highlight others of the same unit-type, balancing damage done by catapults, and the option to increase the population limit beyond 50 (only in multiplayer games). By installing the 1.0a update, it is also possible to use the period key to cycle through idle villagers[2].

New music was composed for this expansion, which replaced the original score entirely.

[edit] Reception

Review website GameWorldNetwork gave the game a score of 93%, and commented that it seemed to be a whole new game.[3]

[edit] References

[edit] See also

[edit] External links

Personal tools
Namespaces
Variants
Actions
Navigation
Interaction
Toolbox
Print/export
Languages