Age of Empires: The Rise of Rome

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Age of Empires: The Rise of Rome
Age of Empires: The Rise of Rome box cover
Developer(s) Ensemble Studios
Publisher(s) Microsoft Game Studios
Series Age of Empires
Engine Genie
Platform(s) Microsoft Windows
Release date(s) October 31, 1998
Genre(s) Real-time strategy
Mode(s) Single player, Multiplayer over IPX, TCP/IP, Modem or Microsoft Zone
Distribution CD (1)
Online play screenshot depicting several armored elephants, one of the new units added in The Rise of Rome
Screen capture featuring the new architectural design which is used by the additional civilizations encompassed in the expansion pack. The scythe chariot, one of new units, can also be seen.

Age of Empires: The Rise of Rome Expansion is a history-based real-time strategy game in the Age of Empires series. It is based on the rise of the Roman Empire, and adds the Roman Empire and three other playable civilizations to Age of Empires.

Scenario[edit]

The Rise of Rome features a new Roman architectural design, shared by all four new civilizations, the Romans, Palmyrans, Macedonians and Carthaginians. Four new researchable technologies have been added. Additional new features include five new units, four new random map types, and a larger map size option.[1] Pathfinding for all units is also considerably improved. New music was composed for this expansion, which replaced the original score entirely.

Gameplay[edit]

Gameplay-wise, the expansion introduced numerous interface tweaks, such as unit queuing, the ability to double click a single unit and highlight others of the same unit-type, balancing damage done by catapults, and the option to increase the population limit beyond 50 (only in multiplayer games). By installing the 1.0a update from 1999, it is also possible to use the period key to cycle through idle villagers.[2] After the last official patch by the developer, the game's community continued the support by a own-made unofficial patch to address remaining issues and to improve compatibility with modern hardware and OSes.[3]

Reception[edit]

Review website GameWorldNetwork gave the game a score of 93%, and commented that it seemed to be a whole new game.[4]

See also[edit]

References[edit]

  1. ^ "Rise of Rome feature set". Microsoft.com. Retrieved 2012-03-21. 
  2. ^ "Microsoft Age of Empires Expansion Update 1.0a". Microsoft.com. 1999. Archived from the original on 2000-03-04. Retrieved 2012-03-21. 
  3. ^ aoe_scout (2014-09-17). "UPatch - unofficial patch for Age of Empires: The Rise of Rome". aoe.heavengames.com. Retrieved 2014-09-21. "UPatch is unofficial update (user patch) for Age of Empires: The Rise of Rome. A solid improvement over the original game, UPatch includes custom game resolutions (up to 1920x1200), over 150 bug fixes, new gameplay options and other enhancements." 
  4. ^ "Age of Empires Review at GameWorldNetwork". Gamerankings.com. 1998-10-31. Retrieved 2012-03-21. 

External links[edit]