The Rise of Rome features a new Roman architectural design, shared by all four new civilizations, the Romans, Palmyrans, Macedonians and Carthaginians. Four new researchable technologies have been added. Additional new features include five new units, four new random map types, and a larger map size option.Pathfinding for all units is also considerably improved. New music was composed for this expansion, which replaced the original score entirely.
Gameplay-wise, the expansion introduced numerous interface tweaks, such as unit queuing, the ability to double click a single unit and highlight others of the same unit-type, balancing damage done by catapults, and the option to increase the population limit beyond 50 (only in multiplayer games). By installing the 1.0a update from 1999, it is also possible to use the period key to cycle through idle villagers. After the last official patch by the developer, the game's community continued the support by a own-madeunofficial patch to address remaining issues and to improve compatibility with modern hardware and OSes.
^aoe_scout (2014-09-17). "UPatch - unofficial patch for Age of Empires: The Rise of Rome". aoe.heavengames.com. Retrieved 2014-09-21. "UPatch is unofficial update (user patch) for Age of Empires: The Rise of Rome. A solid improvement over the original game, UPatch includes custom game resolutions (up to 1920x1200), over 150 bug fixes, new gameplay options and other enhancements."