|Founded||June 19, 1995|
|Yan Qiu (NA President)|
|Revenue||10,000,000 yen (as of February 10, 2015)|
Number of employees
|64 (as of February 10, 2015)|
Syn Sophia, Inc., formerly AKI Corporation, is an independent video game development studio located in Kichijōji, Tokyo, Japan founded on June 19, 1995. The company is most well known for its popular wrestling games in the late 1990s and early-mid-2000s, starting with the release of Virtual Pro-Wrestling in 1996. The title was the first entry in the Virtual Pro Wrestling series.
The company's take on World Championship Wrestling proved successful in the late 1990s with the release of several games, culminating in WCW/nWo Revenge for the Nintendo 64. As a result, the World Wrestling Federation ended their twelve-year relationship with Acclaim Entertainment and partnered with THQ/AKI in 1999. The relationship would continue AKI's reputation for quality wrestling games, which ended with the release of WWF No Mercy.
The company went public in 1998 and on April 1, 2007 was renamed Syn Sophia, Inc. The first game developed under that name was Ganbaru Watashi no Kakei Diary for the Nintendo DS in 2007. However, they used their previous name in some of their future titles until 2008 with the release of Style Savvy for the Nintendo DS. Ready 2 Rumble: Revolution would be developed under the name AKI Corporation USA.
Developed under The Man Breeze
- 1996 - Virtual Pro-Wrestling (PlayStation) Released only in Japan.
- 1997 - WCW vs. the World (PlayStation)
Developed under AKI Corporation
- 1997 - Tactics Formula (Sega Saturn) Released only in Japan.
- 1997 - WCW vs. nWo: World Tour (Nintendo 64)
- 1997 - Virtual Pro Wrestling 64 (Nintendo 64) Released only in Japan.
- 1998 - WCW/nWo Revenge (Nintendo 64)
- 1999 - WWF WrestleMania 2000 (Nintendo 64)
- 2000 - Virtual Pro Wrestling 2: Oudou Keishou (Nintendo 64) Released only in Japan.
- 2000 - Animastar (Dreamcast) Released only in Japan.
- 2000 - WWF No Mercy (Nintendo 64)
- 2001 - Animastar GB (Game Boy Color) Released only in Japan.
- 2001 - World Fishing (PC) Released only in Japan.
- 2003 - Def Jam Vendetta (PlayStation 2, Nintendo GameCube)
- 2003 - Ultimate Muscle: Legends vs. New Generation (Nintendo GameCube)
- 2004 - Def Jam: Fight for NY (PlayStation 2, Xbox, Nintendo GameCube)
- 2004 - Galactic Wrestling: Featuring Ultimate Muscle (PlayStation 2)
- 2006 - Kinnikuman Muscle Generations (PlayStation Portable) Released only in Japan.
- 2006 - Def Jam: Fight for NY: The Takeover (PlayStation Portable)
- 2006 - Kinnikuman Muscle Grand Prix (Arcade) Released only in Japan.
- 2006 - Kinnikuman Muscle Grand Prix MAX (PlayStation 2) Released only in Japan.
- 2006 - Mawashite Tsunageru Touch Panic (Nintendo DS) Released only in Japan.
- 2007 - Kinnikuman Muscle Grand Prix 2 (Arcade) Released only in Japan.
- 2007 - SimCity DS (Nintendo DS)
- 2008 - SimCity DS 2 (Nintendo DS)
- 2008 - Kinnikuman Muscle Grand Prix 2 Tokumori (PlayStation 2) Released only in Japan.
- 2009 - Ready 2 Rumble: Revolution (Wii) Developed under AKI Corporation USA.
Developed under syn Sophia, Inc.
- 2007 - Ganbaru Watashi no Kakei Diary (Nintendo DS) Released only in Japan
- 2008 - Style Savvy (Nintendo DS)
- 2009 - Cross Treasures (Nintendo DS) Released only in Japan
- 2009 - Ganbaru Watashi no Osaifu Ouendan (Nintendo DSi) Released only in Japan
- 2010 - Kurohyō: Ryū ga Gotoku Shinshō (PlayStation Portable) Released only in Japan.
- 2010 - Pretty Rhythm Mini Skirt (Arcade) Released only in Japan.
- 2011 - Pretty Rhythm Aurora Dream (Arcade) Released only in Japan.
- 2012 - Kurohyō 2: Ryū ga Gotoku Ashura Hen (PlayStation Portable) Released only in Japan.
- 2012 - Pretty Rhythm: Dear My Future (Arcade) Released only in Japan.
- 2012 - Style Savvy: Trendsetters (Nintendo 3DS)
- 2014 - The Golden Hour (Android, iOS) Released only in Japan.
A version of WWF No Mercy for the Game Boy Color was in the works and planned for release alongside the Nintendo 64 version. The game was originally planned to utilize the Nintendo 64 Transfer Pak accessory to unlock special content in each version of the game. This feature was later scrapped, however, with the extra content in each version instead being unlocked via gameplay. After further developmental woes, the game was shifted to Natsume, developers of the previous WWF game for Game Boy Color, before finally being canceled in late December 2000. Screenshots of this game at one point existed, but the websites which had them up were forced to remove them following the game's cancellation.
A sequel to WWF No Mercy was in the early stages of development when it was shelved in early 2001 as Nintendo began to phase out the Nintendo 64 console.
A sequel to Electronic Arts' WCW Mayhem titled WCW 2000 and later, WCW Mayhem 2 was going to be developed by AKI and was planned for a PlayStation 2 release. There were even some screenshots in Issue #33 (May 2000) of the Official PlayStation Magazine. However, it was also shelved in 2001 after Vince McMahon bought World Championship Wrestling. The engine of this game would later be recycled for Def Jam Vendetta.
A puzzle game spinoff of the Dreamcast game Animastar, titled Animastar Puzzle, was announced in early 2000 but was later cancelled, presumably due to the sudden demise of the Dreamcast console.
Mikke! was an action game announced for the Nintendo DS console in early 2008. It was later cancelled for unknown reasons.