Amanita Design is an independent Czech video game developing company that was founded in 2003 by Jakub Dvorský.[1] The company has made one Webby Award-winning game (Samorost 2),[2] as well as educational and advertising minigames and animations, all using Adobe Flash. Clients include BBC, Nike and The Polyphonic Spree. In 2009, Amanita Design released the award-winning game Machinarium. As of March 2011, they are working on Samorost 3 (the follow-up to Samorost), Botanicula (a point and click adventure game) and Osada (an interactive music video).[3]
There have been nine games released by Amanita Design.
[edit] Released titles
All games by Amanita Design by system
| Title |
Year |
Windows |
Mac OS X |
Linux |
PS3 |
XBox 360 |
Wii |
iOS |
Android |
BlackBerry
PlayBook |
| Samorost |
2003 |
Y |
Y |
Y |
N |
N |
N |
N |
N |
N |
| Rocketman |
2004 |
Y |
Y |
Y |
N |
N |
N |
N |
N |
N |
| Samorost 2 |
2005 |
Y |
Y |
Y |
N |
N |
N |
N |
N |
N |
| The Quest For The Rest |
2007 |
Y |
Y |
Y |
N |
N |
N |
N |
N |
N |
| Questionaut |
2008 |
Y |
Y |
Y |
N |
N |
N |
N |
N |
N |
| Machinarium |
2009 |
Y |
Y |
Y |
Ya |
Nb |
Nc |
Yd |
Y |
Y |
| Osada |
2011 |
Y |
Y |
Y |
N |
N |
N |
N |
N |
N |
| Botaniculae[3] |
2012 |
Y |
Y |
Y |
? |
? |
? |
Y |
Y |
? |
| Samorost 3[3] |
TBD |
? |
? |
? |
? |
? |
? |
? |
? |
? |
^a as Ultimate Version
^b the game was in development for the Xbox 360 platform for a period of six months; however, Microsoft, whom the developers had approached to publish the title on Xbox Live Arcade, ultimately decided not to do so.[4]
^c the game was being scheduled for a release for the Nintendo Wii's WiiWare service, but as of November 2011, it has been cancelled due to WiiWare's 40MB limit.[5]
^d iPad 2 only!
^e Set to be released in early 2012.
All games by Amanita Design by edition
| Title |
Year |
Full-length Game |
Offline Versionf |
Released Physically |
Collector's Edition |
Description |
| Samorost |
2003 |
N |
N |
N |
N |
first point and click game |
| Rocketman |
2004 |
N |
N |
N |
N |
short game for Nike |
| Samorost 2 |
2005 |
N |
Y |
Y |
YRU |
point and click game |
| The Quest For The Rest |
2007 |
N |
N |
N |
N |
short game for band Polyphonic spree |
| Questionaut |
2008 |
N |
N |
N |
N |
point and click game for BBC |
| Machinarium |
2009 |
Y |
Y |
Y |
YUK |
first full-length game |
| Osada |
2011 |
N |
Y |
N |
N |
interactive music video |
| Botanicula[3] |
2012 |
N |
? |
? |
? |
upcoming game |
| Samorost 3[3] |
TBD |
Y |
? |
? |
? |
upcoming game
second full-length game |
^f The majority of Amanita Design games are browser games, that's why the offline versions was mentioned.
[edit] Side projects
- Kooky (puppet feature film and book)
- Plantage (music video for Under Byen)
- Na tu svatbu (music video for Kamil Jasmín)
- Shy dwarf (short game by Jaromír Plachý)
- Nusle (short film)
- Psyride (psytrance music video)
- Blanka Šperková (flash website)
- Podvědomím (flash website)
- Pantry (web toy)
[edit] Team members and collaborators
- Jakub Dvorský
- Václav Blín (main animator)
- David Oliva (programmer)
- Tomáš Dvořák (Floex) (musician)
- Tomáš Dvořák (Pif) (soundman)
- Adolf Lachman (painter)
- Jaromír Plachý (additional animator)
- Jan Werner (programmer)
[edit] Awards
- Machinarium
- Annual Independent Games Festival - Excellence in Visual Art Award (2009)
- DICE Awards - Nomination for 13th Annual Interactive Achievement Awards (2009)
- Gamasutra - Best Indie Game of 2009
- VGChartz.com - Best Indie Game of 2009
- PC Gamer - Best Soundtrack of 2009
- Samorost 2
- Flashforward Film Festival - winner in Original Sound category (2006)
- Seoul net festival - Best Web-Work Award (2006)
- Webby Award - winner in games category (2007)
- Annual Independent Games Festival - Best Web Browser Game (2007)
- Samorost
- Top Talent Award - nominee (2003)
- Webby Award - nominee (2004)
- Questionaut
- British Academy Award (BAFTA) - nominee (2009)
- Mochis Award - Best Game Art (2009)
[edit] References
- ^ INTERVIEW – In Conversation With Jakub Dvorsky, Founder Of Amanita Design And Creator Of Machinarium | Alternative Magazine Online
- ^ "Webby Nominees". webbyawards.com. http://www.webbyawards.com/webbys/current.php?season=11#webby_entry_games. Retrieved 2012-01-15.
- ^ a b c d e McElroy, Griffin. "Machinarium developer reveals three upcoming projects". Joystiq. http://www.joystiq.com/2011/03/26/machinarium-developer-reveals-three-upcoming-projects/.
- ^ "Machinarium dev moves on to Sony after Microsoft passes on publishing its critical darling". http://www.joystiq.com/2010/04/12/machinarium-dev-moves-on-to-sony-after-microsoft-passes-on-publi/.
- ^ James Newton (2010-09-09). "XGen Studios Readying Machinarium and Super Motherload for WiiWare". Nintendo Life. http://wiiware.nintendolife.com/news/2010/09/xgen_studios_readying_machinarium_and_super_motherload_for_wiiware. Retrieved 2010-09-10.
[edit] External links
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Amanita Design games
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| Full-length games |
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| Samorost series |
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| Side projects |
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