Ambient device
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Ambient devices are a new genre of consumer electronics characterized by their ability to be perceived at-a-glance (also called "glanceable"). Ambient devices utilize pre-attentive processing to display information: the ability for the brain to perceive information without any apparent cognitive load.[citation needed]
The New York Times Magazine announced ambient devices as one of the Ideas of the Year in 2002 on the heels of a start-up company, Ambient Devices, releasing their first product Ambient Orb, a frosted-glass ball lamp which maps information to a linear color spectrum and displays the trend in the data. Other products in the ambient genre have since been produced, such as the wifi-enabled Chumby.
Research on ambient devices and ambience began at Xerox Parc with a paper co-written by Mark Weiser and John Seely Brown entitled Calm Computing. Associated fields include Ubiquitous computing (also known as Ubicomp) and Calm technology.
[edit] See also
[edit] References
- Thompson, Clive (December 15, 2002). "The Year in Ideas; News That Glows". The New York Times. http://query.nytimes.com/gst/fullpage.html?res=9803E4DD153AF936A25751C1A9649C8B63&scp=3&sq=ambient&st=nyt. Retrieved 2008-06-23.
- Lyons, Daniel (March 24, 2008). "Chumby and the Ambient Web". Forbes. http://www.forbes.com/home/technology/forbes/2008/0324/064.html. Retrieved 2008-06-23.
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