Amy (video game)

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Amy game cover.png
Developer(s) VectorCell
Publisher(s) Lexis Numérique
Director(s) Paul Cuisset
Engine PhyreEngine
Platform(s) Xbox 360[1]
PlayStation 3[2]
Release date(s) EU 20120111January 11, 2012

NA January 11, 2012 (XBLA)
NA January 17, 2012 (PSN)

Genre(s) Survival horror, stealth
Mode(s) Single player
Distribution Online distribution

Amy is a survival horror stealth game, developed by VectorCell and published by Lexis Numérique.


The player controls Lana, the woman escorting Amy and protecting her as the two attempt to escape their disease-ridden town. They encounter monsters and the military, among other foes, in their attempt to escape.[2]


According to a press release by Lexis Numerique prior to their appearance at Game Developers Conference 2011,[3] players "escort the strange 8-year-old autistic title character as they try to get her out of a city overrun with wild creatures and enemies."[2]


On April 3, 2012 VectorCell announced a patch for Amy on the game's official Facebook page. The patch was released on April 6. Major changes include the saving of the player's progress during chapters, the addition of more checkpoints, skipping of sequences in-game and several corrections to the subtitles.[4]


Amy was universally panned by critics. Aggregating review websites GameRankings and Metacritic gave the PlayStation 3 version 27.24% and 33/100[5][6] and the Xbox 360 version 25.81% and 25/100.[7][8]

IGN gave the game a 2/10, with reviewer Colin Moriarty stating at the end of his review that he "spent at least a dozen hours with [Amy], got as far as the end portion of the fifth chapter, and gave up out of sheer anger and frustration."[9]

Game Informer's Jeff Cork gave the game just one point higher (a 3/10), and stated that "as a downloadable title, I wasn't expecting [Amy] to measure up against the triple-A juggernauts of the survival horror genre. However, I was expecting a game that was at least playable and contained some kind of entertainment. Make no mistake: Whether [Amy] is delivered to you via download, retail SKU, direct brain wave, or retinal implant, it is terrible and should be avoided."[10] Jim Sterling of Destructoid went as far in his review as to describe AMY as "one of the worst games ever made", giving it a 1.5/10.[11] and even named as the third worst game released in 2012[12]

Zero Punctuation reviewer Ben "Yahtzee" Croshaw lambasted the game, describing the camera as being "like you're looking through the neck-hole of a t-shirt you haven't finished putting on yet," attacked the "clunkiness" of the combat mechanics and the unavoidable fights, the inherent flaws of the programming, and the forced-escort center of the game. Overall, Yahtzee gave it a highly negative review, stating "Basically what I'm saying is, it isn't very good. Did that come across? IT ISN'T VERY GOOD."[13] He went on to list the game as his Worst Game of 2012.

Some of the criticisms, such as save system, protagonist's status reset after dying and un-skippable cutscenes, were addressed in the update.[14]


  1. ^ Gilbert, Ben (June 22, 2011). "'Amy' dev Paul Cuisset discusses game's autistic character, female leads". Joystiq. Retrieved 2011-06-22. 
  2. ^ a b c "The French Studio Lexis Numerique Announces Lineup and New Assets for Game Developers Conference 2011". 
  3. ^ "Lexis Numérique announces new lineup at GDC 2011". 
  4. ^ "". 
  5. ^ "Amy (PlayStation 3)". GameRankings. Retrieved 2012-11-22. 
  6. ^ "Amy for PlayStation 3 Reviews, Ratings, Credits, and More". Metacritic. Retrieved 2012-11-22. 
  7. ^ "Amy (Xbox 360)". GameRankings. Retrieved 2012-11-22. 
  8. ^ "Amy for Xbox 360 Reviews, Ratings, Credits, and More". Metacritic. Retrieved 2012-11-22. 
  9. ^ Moriarty, Colin (January 11, 2012). "Amy Review". IGN. Retrieved 2012-10-25. 
  10. ^ Cork, Jeff (January 12, 2012). "Amy Review: Survival Horrible". Game Informer. Retrieved 2012-10-25. 
  11. ^ Sterling, Jim (October 23, 2012). "Review: AMY". Destructoid. Retrieved 2012-10-25. 
  12. ^
  13. ^ "Zero Punctuation: AMY". 
  14. ^ Mitchell, Richard (April 11, 2012). "Amy patch addresses criticism and player feedback". Joystiq. Retrieved 2012-10-25. 

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