Angular displacement

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Rotation of a rigid object P about a fixed object about a fixed axis O.

Angular displacement of a body is the angle in radians (degrees, revolutions) through which a point or line has been rotated in a specified sense about a specified axis.

When an object rotates about its axis, the motion cannot simply be analyzed as a particle, since in circular motion it undergoes a changing velocity and acceleration at any time (t). When dealing with the rotation of an object, it becomes simpler to consider the body itself rigid. A body is generally considered rigid when the separations between all the particles remains constant throughout the objects motion, so for example parts of its mass are not flying off. In a realistic sense, all things can be deformable, however this impact is minimal and negligible. Thus the rotation of a rigid body over a fixed axis is referred to as rotational motion.

In the example illustrated to the right, a particle on object P at a fixed distance r from the origin, O, rotating counterclockwise. It becomes important to then represent the position of particle P in terms of its polar coordinates (r, θ). In this particular example, the value of θ is changing, while the value of the radius remains the same. (In rectangular coordinates (x, y) both x and y vary with time). As the particle moves along the circle, it travels an arc length s, which becomes related to the angular position through the relationship:


s=r\theta \,

Angular displacement is measured in radians rather than degrees. This is because it provides a very simple relationship between distance traveled around the circle and the distance r from the centre.

\theta=\frac sr

For example if an object rotates 360 degrees around a circle radius r the angular displacement is given by the distance traveled the circumference which is 2πr Divided by the radius in: \theta= \frac{2\pi r}r which easily simplifies to θ = 2π. Therefore 1 revolution is radians.


When object travels from point P to point Q, as it does in the illustration to the left, over δt the radius of the circle goes around a change in angle. Δθ = Δθ2 − Δθ1 which equals the Angular Displacement.

Contents

[edit] Three dimensions

In three dimensions, angular displacement is a entity with a direction and a magnitude. The direction specifies the axis of rotation, which always exists by virtue of the Euler's rotation theorem; the magnitude specifies the rotation in radians about that axis (using the right-hand rule to determine direction).

Despite having direction and magnitude, angular displacement is not a vector.[1]

[edit] Matrix notation

Given that any frame in the space can be described by a rotation matrix, the displacement among them can also be described by a rotation matrix. Being A0 and Af two matrices, the angular displacement matrix between them can be obtained as dA =  A_f . A_0^{-1}

[edit] References

  1. ^ Kleppner, Daniel; Kolenkow, Robert (1973). An Introduction to Mechanics. McGraw-Hill. pp. 288–89. 

[edit] See also

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