Animaniacs: Lights, Camera, Action
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| Animaniacs: Lights, Camera, Action | |
|---|---|
| Developer(s) | Warthog |
| Publisher(s) | Ignition Entertainment |
| Platform(s) | Nintendo DS, Game Boy Advance |
| Release date(s) | EU July 30, 2005 NA November 14, 2005 |
| Genre(s) | Action |
| Mode(s) | Single player |
| Rating(s) | PEGI: 3+ ESRB: E |
| Media | Cartridge |
| Input methods | D-Pad |
Animaniacs: Lights, Camera, Action is an action game for the Nintendo DS and Game Boy Advance. It was developed by Warthog and Ignition Entertainment. The game was released on November 14, 2005. The game in the UK was originally to be rated 12+ due to its mild cartoon violence & comic mischief but changed to rated 3+. The Game Boy Advance version received a 46% and the Nintendo DS version received a 44% at GameRankings.
[edit] Gameplay
The game takes place in an isometric world. Characters from the Animaniacs cartoon series occur in the game, but the story and the stages are completely new.
The director is present throughout each stage, and tells you what to do next in order to complete the movie. The basic gameplay consists of running though the stage, trying to avoid enemies, finding keys to unlock doors and figure out how to proceed by for example solving puzzles. At the end of most stages a boss can be found that has to be beaten.
You can change character by finding a "stage door" and there play a game of polka dottie.
It is not possible to die in the game. Instead you have a limited amount of time to finish each stage. Time is symbolized by film rolls. If you touch an enemy the director yells "cut" and you have to start over from place where you last spoke to the director, thus losing valuable film (i.e. time).