Anna Anthropy

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Anna Anthropy
Anna Anthropy at GDC 2013.jpg
Anna Anthropy speaking at the 2013 Game Developers Conference
Nationality American
Other names Auntie Pixelante, Dessgeega, Ancil Anthropy
Occupation Game developer, writer
Known for Developer of freeware Games / editor for Gamer's Quarter

Anna Anthropy is an American video game designer. She has developed a number of freeware games including Mighty Jill Off, REDDER,[1] and Lesbian Spider Queens of Mars, and is a co-founder and associate editor of The Gamer's Quarter.[2][3] Her games explore the relationship between sadism and game design; Anthropy's games challenge players' expectations of what the developer should create and how the player should be reprimanded for errors.[1][4][5] Anna Anthropy is a trans woman.[6][7]

Career[edit]

Game Design[edit]

In 2010, working with Koduco, a game development company based in San Francisco, Anthropy helped develop the iPad game "Pong Vaders".[8][9] In 2011, she released Lesbian Spider Queens of Mars, an homage to Midway's 1981 arcade game Wizard of Wor with a queer theme and "some fun commentary on master-slave dynamics."[10] In 2012, she released dys4ia, an autobiographical game about her experiences with hormone replacement therapy that "[allows] the player to experience a simulation or approximation of what she went through."[11]

Rise of the Videogame Zinesters[edit]

In 2011, Anthropy announced the upcoming publication of her first book, Rise of the Videogame Zinesters, through Seven Stories Press.[12] The book takes the title of her 2008 article for The Escapist,[13] and according to the author promotes the idea of "small, interesting, personal experiences by hobbyist authors . . . Zinesters exists to be a kind of ambassador for that idea of what video games can be."[14] The book also deals with a detailed analysis of the mechanics and potentialities of digital games, including the idea that games can be more usefully compared to theater than film ("There is always a scene called "World 1-2," although each performance of "World 1-2" will be different") and the role of chance in games.[15] The book was published by Seven Stories Press on March 20, 2012.

Games by Anna Anthropy[edit]

References[edit]

External links[edit]