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ArcheAge logo
Developer(s) XL Games
Publisher(s) Tencent Games (China)
Trion Worlds (NA, Europe, Australia, NZ) (Russia)
Engine CryEngine 3
Platform(s) Microsoft Windows
Release date(s) Korea - 15 January 2013
Japan - 23 July 2013
Russia - Open beta[1]
Europe - 2014
North America - 2014
Genre(s) MMORPG
Mode(s) Multiplayer

ArcheAge is an MMORPG developed by Korean developer Jake Song (former developer of Lineage) and his development company, XL Games. The game was released in Korea on January 15, 2013 and has also had a closed beta in China. ArcheAge is described as a "sandpark" MMORPG, which the developers say is a hybrid of the open content style of a "sandbox" game, and the more structured play experience of a "themepark" game.


Initial development of ArcheAge began in 2011, and closed testing of the game took place over two years. Before finally being released in Korea on January 15, 2013, the game went through five closed beta tests and one open beta test.[2] In 2012, an XL Games studio representative said he expected ArcheAge to be released in North America at the end of 2013 or beginning of 2014.[3] Also, in 2014 a newly hired CM has stated the game will be transitioning into beta phase and will release for NA and EU in 2014.[4] Announcements made in April, indicate the launch of the beta phase for June 2014.[5] On April 24, 2014, Trion begun to offer founder packs, for early alpha and beta access.[6]


Typical in-game scenery with player using a glider (upper right corner).

Archeage features a zoneless world with third person view.


In addition to traditional combat settings, ArcheAge offers naval combat in such settings where players have to secure trade routes or engage in sea-land battles. Ships need to be built and equipped with weaponry and man power and fights can be between players or against sea monsters.[7]

Player vs player (PvP)[edit]

Player ships can be attacked.[8] Buildings can be destroyed by other players including castles being attacked with siege weapons. City founding is possible by erecting floating city stones which can in turn be attempted to be captured by enemy forces.[9]


The crafting system in ArcheAge is very extensive with everything from equipment and food, the construction of vehicles, and building furniture for the player-owned homes.


The housing system lets players create buildings in the world, not in instanced zones. Doors and windows of player houses can usually be opened. Furniture and other decorative items are available to be placed inside player houses or in their vicinity with some of them being interactive.


Players can create their own farms, plant trees and crops there, which then need to be watered and harvested/chopped down. Animal husbandry allows cattle and sheep to be tended to and used as resources.[10]

Mounts and pets[edit]

ArcheAge has a pet system with pets being bought as babies and trained to grow into mounts or battle companions.[11] Pets/mounts level up with distance traveled or experience gained during combat. They can be killed in battle, resurrected and suffer resurrection disease which can be healed at a stable. Pets/mounts have equipment slots like player characters.[12]


ArcheAge contains a Judicial system with player run courts. Players can choose to answer jury summons and judge players who have committed crimes of theft or murder. There are minimum and maximum sentences that are determined by vote among the jurors. The system is a fundamental game mechanic, and not built to combat intentional "griefing" by players. Criminal players are imprisoned and can pay off their debt by working in the prison or trying to escape through digging their way out. Players are able to escape from the prison, however they are unable to use any abilities for the duration of their sentence. The development team has stated they may introduce a bribery system that would enable the accused player to bribe jurors.[13]


Swimming in the ocean, a typical in-game scene.

The early-bird system lets players submit quests which are not yet completely finished, in exchange for reduced experience rewards. The opposite effect is overachieving, by gaining additional quest objectives, resulting in bonus experience. Hidden quests are available too, which can be unlocked by reaching special achievements.


The skill system of ArcheAge is very flexible as one chooses three basic skill types from a selection of ten and can thus can create one's own "class" which is then leveled based in improvement.


There are many options for travel in ArcheAge, besides travel on foot like walking or climbing (ladders, vines, trees), swimming and personal mounts, personal boats (from row boats to catamarans to galleons) as well as personal gliders or car-like machines like tractors for transport of larger amounts of goods there are predetermined travel routes by airships, taxi-like vehicles and portals too.[14][15] Travel is fully 3-dimensional in ArcheAge, thus swimming and diving are possible. Diving can be improved with diving equipment and there is underwater planting, harvesting and gathering of resources along with underwater treasure hunting.[16]

Some mounts allow players to backpack with another player upon invitation. Boats can be used in a similar fashion to transport other players with one player acting as driver.[17]


A unique way of transportation is to use gliders, which can be equipped and upgraded.[18]

Game technology and special features[edit]

ArcheAge makes use of modern graphics effects like tessellation and ambient occlusion and contains a physics engine.[19] Interaction with the game world from mobile devices is possible too.[14][20] ArcheAge uses player collision, unlike many other MMO's, thus player movement can be blocked by other players or NPC's.

Regional versions[edit]

The main version is the Korean client, with version 1.2 announced.[21] The Russian client was launched into open beta on February 22, 2014, and a Chinese localization has been announced.[22] The North American and Europe localization are currently in the closed alpha test phase. The Western versions vary from the Korean version, and are maintained and adjusted by the local publisher with input from the community.[23]


The game client uses HackShield, a set of anti-cheating root toolkits developed for MMOs.


The story is based on the The ArcheAge Chronicles, by the Korean author Jeon Min-hee. Essentially the plot outlines the struggle between the forces of good vs evil and heroes who set out to change the future in their favor.[24]


  1. ^ Дата выхода и цена в Японии на ArcheAge
  2. ^ Reahard, Jef (January 24, 2013). "Trion to publish ArcheAge in the West". Massively by Joystiq. Retrieved January 24, 2013. 
  3. ^ Murphy, William (June 20, 2012). "ArcheAge Interviews: Closed Beta, America Bound, & Siege Warfare". Retrieved January 24, 2013. 
  4. ^ Raehard, Jef. "Trion CM confirms F2P ArcheAge coming to Americas and Europe this year". Retrieved March 16, 2014. 
  5. ^ "ArcheAge founders packs now available, beta planned for June". EGM Now. April 25, 2014. 
  6. ^ "ArcheAge Founder’s Packs Now Available!". Trion. February 25, 2014. 
  7. ^ beka puturiidze. "Ship Building & Naval Battle (lower resolution)". Retrieved February 10, 2013. 
  8. ^ Amaterasu ArcheAge. "Harpooning Sea Creatures". Retrieved February 10, 2013. 
  9. ^ psobb12. "Castle Building and Siege Demo". Retrieved February 10, 2013. 
  10. ^ ConvultNetwork. "Farming & Building". Retrieved February 10, 2013. 
  11. ^ MMORPGHispano. "Pet System". Retrieved February 10, 2013. 
  12. ^ Amaterasu ArcheAge. "Pet System 2". Retrieved February 10, 2013. 
  13. ^ cinderboy. "ArcheAge – Closed Beta 5 interview". Retrieved April 21, 2014. 
  14. ^ a b Steparu. "Airflight, Town Building, Mobile Devices". Retrieved February 10, 2013. 
  15. ^ hzobaba. "Tree climbing and gathering". Retrieved February 10, 2013. 
  16. ^ BetacakeNet. "Diving and unterwater treasure hunting". Retrieved February 10, 2013. 
  17. ^ SteparuTV. "The Kraken Awakens". Retrieved February 10, 2013. 
  18. ^ "ArcheAge Glider Obtain and Upgrade Overview And Guide". 2P. June 20, 2013. 
  19. ^ beka vidss. "Nvidia Effect impact". Retrieved February 10, 2013. 
  20. ^ Apophis, MMOcast (April 11, 2014). "ArcheAge – Update Preview". Apophis. Retrieved April 11, 2014. 
  21. ^ "ArcheAge 1.2". April 25, 2014. 
  22. ^ "ArcheAge Entering Open Beta in Russia on Feb. 22". 
  23. ^ "Controversy with Archeage Patch 1.0?". April 19, 2014. 
  24. ^ Kumapon (October 28, 2013). "Archeage Lore". 

External links[edit]