Artificial reality
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Artificial reality was the term Myron W. Krueger used to describe his interactive immersive environments, based on video recognition techniques, that put a user in full, unencumbered contact with the digital world. He started this work in the late 1960s and is considered to be a key figure in the early innovation of virtual reality. His first book Artificial Reality was published in 1983 and updated in Artificial Reality II in 1991 (both published by Addison-Wesley).
In modern language "Artificial Reality" is often used to describe a virtual reality that is indistinguishable from reality. This in contrast with the term virtual reality which is often applied to technology that "like" reality but can easily be recognized as a simulation.
[edit] See also
[edit] References
- Myron Krueger. Artificial Reality 2, Addison-Wesley Professional, 1991. ISBN 0-201-52260-8
- Kalawsky, R. S. (1993). The science of virtual reality and virtual environments : a technical, scientific and engineering reference on virtual environments, Addison-Wesley, Wokingham, England ; Reading, Mass
- Rheingold, H. (1992). Virtual reality, Simon & Schuster, New York, N.Y.
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