# Auction algorithm

The term "auction algorithm" [1] applies to several variations of a combinatorial optimization algorithm which solves assignment problems, and network optimization problems with linear and convex/nonlinear cost. An auction algorithm has been used in a business setting to determine the best prices on a set of products offered to multiple buyers. It is an iterative procedure, so the name "auction algorithm" is related to a sales auction, where multiple bids are compared to determine the best offer, with the final sales going to the highest bidders.

The original form of the auction algorithm is an iterative method to find the optimal prices and an assignment that maximizes the net benefit in a bipartite graph, the maximum weight matching problem (MWM).[2] [3] This algorithm was first proposed by Dimitri Bertsekas in 1979. Detailed analysis and extensions to more general network optimization problems (epsilon-relaxation and network auction algorithms) are provided in his network optimization books Linear Network Optimization 1991, and Network Optimization: Continuous and Discrete Models 1998. The auction algorithm has excellent computational complexity, as given in these books, and is reputed to be among the fastest for solving single commodity network optimization problems. In addition, the original version of this algorithm is known to possess a distributed nature particularly suitable for distributed systems, since its basic computational primitives (bidding and auctioning) are localized rather than relying on queries of global information.[1] However, the original version that is intrinsically distributable has a pseudo-polynomial time complexity, which means that the running time depends on the input data pattern. Later versions have improved the time complexity to the state-of-the-art level by using techniques such as ε-scaling,[4] but at the sacrifice of undermining its distributed characteristics. In order to retain the distributed nature and also attain a polynomial time complexity, recently some researchers from the multi-agent community have been trying to improve the earlier version of the auction algorithm by switching to a different economic model, namely, from the selfish bidders' perspective to a merchant’s point of view, where the merchant of a market adjusts the article prices in order to quickly clear the inventory.[5]

A later variation of the auction algorithm that solves shortest path problems was introduced by Bertsekas in 1991.[6] It is a simple algorithm for finding shortest paths in a directed graph. In the single origin/single destination case, the auction algorithm maintains a single path starting at the origin, which is then extended or contracted by a single node at each iteration. Simultaneously, at most one dual variable will be adjusted at each iteration, in order to either improve or maintain the value of a dual function. In the case of multiple origins, the auction algorithm is well-suited for parallel computation.[6] The algorithm is closely related to auction algorithms for other network flow problems.[6] According to computational experiments, the auction algorithm is generally inferior to other state-of-the-art algorithms for the all destinations shortest path problem, but is very fast for problems with few destinations (substantially more than one and substantially less than the total number of nodes); see the article by Bertsekas, Pallottino, and Scutella, Polynomial Auction Algorithms for Shortest Paths.

Auction algorithms for shortest hyperpath problems have been defined by De Leone and Pretolani in 1998. This is also a parallel auction algorithm for weighted bipartite matching, described by E. Jason Riedy in 2004.[7]

## Comparisons

The (sequential) auction algorithms for the shortest path problem have been the subject of experiments which have been reported in technical papers.[8] Experiments clearly show that the auction algorithm is inferior to the state-of-the-art shortest-path algorithms for finding the optimal solution.[8]

Although in the auction algorithm, each iteration never decreases the total benefit (increases or remains the same), with the alternative Hungarian algorithm (from Kuhn, 1955; Munkres, 1957), each iteration always increases the total.

The auction algorithm of Bertsekas for finding shortest paths within a directed graph is reputed to perform very well on random graphs and on problems with few destinations.[6]

## References

1. ^ a b Dimitri P. Bertsekas. "A distributed algorithm for the assignment problem", original paper, 1979.
2. ^ M.G. Resende, P.M. Pardalos. "Handbook of optimization in telecommunications", 2006
3. ^ M. Bayati, D. Shah, M. Sharma. "A Simpler Max-Product Maximum Weight Matching Algorithm and the Auction Algorithm", 2006, webpage PDF: MIT-bpmwm-PDF.
4. ^ Dimitri P. Bertsekas. "The auction algorithm for assignment and other network ﬂow problems: A tutorial". Interfaces, 1990
5. ^ L. Liu, D. Shell. "Optimal Market-based Multi-Robot Task Allocation via Strategic Pricing", 2013. online PDF
6. ^ a b c d Dimitri P. Bertsekas. "An auction algorithm for shortest paths", SIAM Journal on Optimization, 1:425—447, 1991,PSU-bertsekas91auction
7. ^ "The Parallel Auction Algorithm for Weighted Bipartite Matching", E. Jason Riedy, UC Berkeley, February 2004, Berkeley-para4-PDF.
8. ^ a b Larsen, Jesper; Pedersen, Ib (1999). "Experiments with the auction algorithm for the shortest path problem". Nordic J. of Computing 6 (4): 403–42. ISSN 1236-6064., see also A note on the practical performance of the auction algorithm for the shortest path (1997) by the first author.