Avenging Spirit

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Avenging Spirit
Avengingspirit-arcadegame.jpg
Promotional flyer for Avenging Spirit
Developer(s) C.P. Brain
Distributor(s) Jaleco
Platform(s) Arcade game, Game Boy, Virtual Console (3DS)
Release date(s) 1991 (Arcade)
1992 (Game Boy)
2011 (3DS Virtual Console)
Genre(s) Platform game
Mode(s) Single player, Up to 2 players, alternating turns
Cabinet Horizontal
Arcade system Jaleco Mega System 1-B hardware
CPU 68000
Sound Sound CPU : 68000
Sound Chips : YM2151, OKI6295
Display Raster, 256 x 224 pixels, 1024 colors

Avenging Spirit, known in Japan as Phantasm (ファンタズム?), is a 1991 2-player platform arcade game developed by C.P. Brain and published by Jaleco.

Plot[edit]

During a walk with his girlfriend, the player is ambushed by agents of a mysterious crime syndicate who take his girlfriend away and shoot him to death. Now, as a wandering spirit with the ability to possess most others, he is summoned by his girlfriend's father (who researches ghost energy) and is given a mission to save her from the mysterious crime syndicate that holds her hostage, enabling the player to rest in peace.[1]

Screenshot of Avenging Spirit

As it turns out, the crime syndicate is also researching ghost energy, and they kidnapped the girl in an effort to force her father to cooperate with them. The player must fight through 6 stages to infiltrate the evil syndicate's base, collecting three keys on stages 2, 5, and 6. If the player has all three keys upon reaching the final leg of Stage 6, he can open the girl's cell and possess her to help her fight her way out. If not, he must abandon her and face the syndicate's leader alone. After the syndicate's leader is defeated, the base blows up, and the player ends up on a grassy field as his spirit's power fades. If the player failed to save the girl she [probably] dies in the explosion and he expects to see her in afterlife as he fades away. If the player did save her, she comes to on said grassy field, and the player expresses a wish for her future happiness as he vanishes.

Gameplay[edit]

Players can possess one of four characters with unique abilities at the start of the game, but the library of enemies expands and changes with each level. Players attack (or possess) enemies, collect power-ups, and defeat bosses to advance.

Reception[edit]

Sinclair User called Avenging Spirit a "superior action game with a rather odd scenario." They praised the longevity of the game but admitted that it had a steep learning curve that might not appeal to more casual players.[1]

Ports and re-releases[edit]

On December 14, 2010, DotEmu released an iOS port of the game on the Apple AppStore. The Game Boy version was re-released on the Nintendo eShop's Virtual Console download service on August 11, 2011.

References[edit]

  1. ^ a b Avenging Spirits. Sinclair User. July 1991. p. 39. 

External links[edit]