Banjo-Pilot
| Banjo Pilot | |
|---|---|
![]() North American box art. |
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| Developer(s) | Rare |
| Publisher(s) | THQ |
| Series | Banjo-Kazooie |
| Platform(s) | Game Boy Advance |
| Release date(s) | |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
| Rating(s) | |
| Media/distribution | 128-megabit cartridge |
Banjo Pilot is a 2005 handheld racing video game for the Game Boy Advance featuring characters from the Banjo-Kazooie series of video games. Banjo Pilot was developed by Rare and was published by THQ in 2005.
The game was originally planned to be entitled Diddy Kong Pilot and to be a sequel to Diddy Kong Racing for the Nintendo 64, but due to Rare being bought out by Microsoft Studios, the characters were changed from those of the Nintendo-based Donkey Kong series to those of the Rare-based Banjo-Kazooie series because Rare no longer gained the rights to the Donkey Kong characters. This was also the last Banjo-Kazooie game released for a Nintendo console.
Contents |
[edit] Development
The game was originally developed as Diddy Kong Pilot, in which it serve as a sequel to Diddy Kong Racing. The only known playable characters were Diddy Kong, Donkey Kong, Dixie Kong, Cranky Kong, a new Kong named Redneck Kong, Kritter, Candy Kong and King K. Rool. However, due to Microsoft purchasing Rare, the game was changed to Banjo-Pilot as shown in the 2001 footage.
In the 2003 alpha footage on YouTube, it reveals that the game has been totally reconstructed into a new game. Donkey, Diddy, Dixie and Funky are the default characters and Kritter, Klump, Klaptrap (named Klap Trap) in game, King K. Rool and Cranky Kong are unlockables.
Later, in 2005, Diddy was replaced by Banjo, Dixie has been replaced by Jinjo, Donkey has been replaced by Kazooie, Funky has been replaced by Mumbo Jumbo, Cranky has been replaced with Bottles, Klaptrap has been replaced by Jolly Roger, Kritter has been replaced by Humba Wumba, Klump has been replaced with Klungo and K. Rool has been replaced with Grunty.
[edit] Characters
There are nine playable characters in the game, four in which are playable from the start and five who are unlockable by purchasing them from Cheato. Playable Characters for the game include:
[edit] Starter Characters
- Banjo the Bear
- First Appearance: Diddy Kong Racing
- Latest Appearance: Sonic and Sega All-Stars Racing (Xbox 360 Version Only)
- Top Speed-3/5
- Acceleration-3/5
- Handling-2/5
- Kazooie the red-crested Breegull
- First Appearance: Banjo-Kazooie
- Latest Appearance: Sonic and Sega All-Stars Racing (Xbox 360 Version Only)
- Top Speed-2/5
- Acceleration-3/5
- Handling-4/5
- Mumbo Jumbo the masked shaman
- First Appearance: Banjo-Kazooie
- Latest Appearance: Banjo-Kazooie: Nuts & Bolts
- Top Speed-3/5
- Acceleration-2/5
- Handling-3/5
- A purple Jinjo
- First Appearance:Banjo-Kazooie
- Latest Appearance:Banjo-Kazooie: Nuts & Bolts
- Top Speed-1/5
- Acceleration-4/5
- Handling-5/5
[edit] Unlockable Characters
- Humba Wumba the Native American shaman
- First Appearance:Banjo-Tooie
- Latest Appearance:Banjo-Kazooie: Nuts & Bolts
- Top Speed-1/5
- Acceleration-5/5
- Handling-5/5
- Grunty the witch
- First Appearance:Banjo-Kazooie
- Latest Appearance:Banjo-Kazooie:Nuts and Bolts
- Top Speed-5/5
- Acceleration-1/5
- Handling-1/5
- Klungo, the loyal manservant of Gruntilda
- First Appearance: Banjo-Kazooie
- Latest Appearance: Banjo-Kazooie: Nuts & Bolts
- Top Speed-4/5
- Acceleration-2/5
- Handling-2/5
- Bottles the shortsighted mole
- First Appearance: Banjo-Kazooie
- Latest Appearance: Banjo-Kazooie: Nuts & Bolts
- Top Speed-5/5
- Acceleration-4/5
- Handling-4/5
- Jolly Roger, a frog and owner of the tavern 'Jolly's' in Jolly Roger's Lagoon
- First Appearance: Banjo-Tooie
- Latest Appearance: Banjo-Kazooie: Nuts & Bolts
- Top Speed-2/5
- Acceleration-4/5
- Handling-4/5
[edit] Cups
There are four cups in the game,each with four tracks, in which they are unlocked winning the previous cup in Grand Prix. There are sixteen tracks in the game, in which they are unlocked by racing in Grand Prix. Some of these tracks originated from various Banjo-Kazooie games, such as Terrydactyland, which originated in Banjo-Tooie. Background Characters are seen in some of the tracks, such as Gobi who appears in Gobi's Valley, and Expresso from the Donkey Kong Country series, who appears in Jinxy's Dunes. Tracks for the game include:
Honeycomb Cup/Pumpkin Cup
- Spiral Mountain - Banjo-Kazooie
- Jinxy's Dunes - Banjo-Pilot
- Freezeezy Peak - Banjo-Kazooie
- Hailfire Peaks - Banjo-Tooie
- Boss-Kazooie/Jolly Roger
Jiggy Cup/Cauldron Cup
- Treasure Trove Cove - Banjo-Kazooie
- Clanker's River - Banjo-Pilot
- Grunty Industries - Banjo-Tooie
- Gobi's Valley - Banjo-Kazooie
- Boss-Humba Wumba/Mumbo Jumbo
Beehive Cup/Skull Cup
- Freezing Furnace- Banjo-Kazooie: Grunty's Revenge
- Mayahem Temple - Banjo-Tooie
- Steamy Vents - Banjo-Pilot
- Jolly Roger's Lagoon - Banjo-Tooie
- Boss-Banjo/Klungo
Feather Cup/Broomstick Cup
- Witchyworld - Banjo-Tooie
- Breegull Beach - Banjo-Kazooie: Grunty's Revenge
- Terrydactyland - Banjo-Tooie
- Cauldron Keep - Banjo Tooie
- Boss-Bottles/Grunty
[edit] Story
According to Rare, there is no story to the game, although it can be assumed that Cheato lost all of his pages and Banjo and his friends must retrieve them by completing race courses.[citation needed]
[edit] Game modes
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[edit] Grand Prix
In this mode, the first player races against other characters in a series of tracks to earn points. There are four cups that each contain four tracks with an aerial boss fight at the end. The player is given a trophy determined on his/her rank. Different Grand Prixes include the Bottles GP, the Grunty GP, the Endurance GP, and the Jinjo GP.
[edit] Quick Race
In this mode, the player can do a quick single race with any character he/she has already unlocked. The player can choose tracks from the Bottles and Gruntilda Grand Prixes.
[edit] Time Trial
In this mode, the player races against the ghost of either Bottles or Gruntilda to try to beat their best time.
[edit] Trophies
Here, the player can view the trophies that he/she won throughout the game. There is also a photo album when the player completes all of the game's challenges.
[edit] Jiggy Challenge
In this mode, the player collects six jiggies on tracks from the Bottles and Grunty Grand Prixes while trying to finish in first place.
[edit] Cheato
Here, Cheato pages are used to purchase unlockables within the game.
[edit] Multiplayer
[edit] Head-to-Head
It's a multiplayer quickrace, with four players together in the same track.
[edit] Dogfight
Like a cup boss battle. Players can beat the opponent using weapons.
[edit] Music
Banjo-Pilot music was composed by one of Rare's well known compositor, Robin Beanland and Jamie Hughes. According to Rare, as the game title was first Diddy Kong Pilot, the game's music track are based Donkey Kong Country's soundtrack.
[edit] Reception
| Reception | |
|---|---|
| Aggregate scores | |
| Aggregator | Score |
| GameRankings | 67.09% (22 reviews)[1] |
| Review scores | |
| Publication | Score |
| GameSpot | 7.2/10[2] |
| GameSpy | |
| IGN | 8/10[4] |
Banjo-Pilot received mixed reviews. IGN gave it an 8, praising it as the second-best GBA racer.[4] It received three out of five stars from GameSpy, who said it "wasn't worth the near half-decade wait."[3] Generally, those who praised the game did so for its addictive multiplayer mode and large replay value, while those who criticized it did so for its simplicity in design and loose physics. GameSpot awarded the game a score of 7.2 out of 10.[2]
[edit] See also
[edit] References
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