Barbie: Game Girl

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Barbie: Game Girl
Barbie: Game Girl
North American cover art
Developer(s) Imagineering, Inc.[1]
Publisher(s) Hi Tech Expressions[1]
Composer(s) Mark Van Hecke[2]
Series Barbie
Platform(s) Game Boy
Release date(s)
Genre(s) 2D action platformer[1]
Mode(s) Single-player

Barbie: Game Girl is a 2D action platformer released in 1992 for the Game Boy based on the Barbie doll franchise. The game's title screen presents background music that is basically the instrumental version of the early 1990s pop music tune Everybody Dance Now by C+C Music Factory.

Gameplay[edit]

Barbie is inside a giant 50s diner trying to avoid a possessed soft drink that is throwing French fries at her.

In this platform game, Barbie must find an outfit for her date with Ken. The environment features a shopping mall level, an underwater level, and other worlds to explore.[3] The game is also centered around collecting gems and pearls to fend off opponents.[4]

Enemies in the game include the usual sharks found in underwater levels in addition to jellyfish. Moving cubes of sugar must also be defeated in the game. The bonus rounds of the game are essentially a Concentration-type game where matching identical cards lead to extra points for the player.[3]

Reception[edit]

Allgame gave the game a rating of 2.5 out of 5. Power Unlimited gave it a score of 65% in their review. German video game reviewer Aktueller Software Markt gave the game a rating of 3 out of 12.

References[edit]

  1. ^ a b c d e f "Release information". GameFAQs. Retrieved 2010-03-04. 
  2. ^ "Composer information". Portable Music History. Retrieved 2012-08-01. 
  3. ^ a b "Level summary". allgame. Retrieved 2012-01-10. 
  4. ^ "Basic game summary". MobyGames. Retrieved 2008-10-17. 

External links[edit]