Batman: Arkham Origins (mobile)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Batman: Arkham Origins
Batman Arkham Origins mobile logo.png
Developer(s) NetherRealm Studios
Publisher(s) Warner Bros. Interactive Entertainment
Distributor(s) Apple
Director(s) Ed Boon
Producer(s) Erin Piepergerdes[1]
Series Batman: Arkham
Engine Unreal Engine 3
Platform(s) iOS
Release date(s) iOS
  • WW October 16, 2013[2]
Genre(s) Beat 'em up
Mode(s) Single-player
Distribution Download

Batman: Arkham Origins is a free-to-play fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment for iOS and Android mobile operating systems. Based on the DC Comics superhero Batman, it is a spin-off to the 2013 video game Batman: Arkham Origins, and is part of the Batman: Arkham series. It was released for iOS on October 16, 2013[2][4] and for Android on July 25, 2014.[3] The game is very similar to another DC Comics-based game Injustice: Gods Among Us.[5] The game has stellar touch combat mechanics and graphical presentation, and also offers in-app purchases, or micro transactions. The last game update was on September 19, 2014. The game has surpassed 5 million downloads on the Google Play store.[6]

Screenshot of the Thrillkiller suit.


Arkham Origins relies heavily on an arcade-style combat system, and is not heavily story-driven. Using a series of quick, penetrated attacks by swiping and tapping the screen with their fingers, combined with blocking and altering Batman's stance, players can unleash a combo of strikes that can be used to defeat enemies one at a time. The "Assault" stance allows more damage to be inflicted on enemies, while the "Guarded" stance allows the player to retain and strengthen their defense and offers them the ability to heal over time. Like the console version, enemy attacks are prompted with icons that help the player to block, evade or counter them. The same prompts are used when the player strikes an enemy, in order to help them chain their attacks. As such, the game also incorporates some role-playing game elements.[7]

The developer, NetherRealm Studios, used some features from its previous mobile games, as well as some new ones.[citation needed] Such features would include: WayneTech points, used to give Batman pre-mission boosts that can temporarily increase his strength in certain areas; Upgrade points, used to improve Batman's suit, abilities, and attack power; the inclusion of gadgetry and special attacks in combat; and modifiers that can help or hurt the player's performance in combat. Some gadgets from the previous games return in Arkham Origins, including: the Batarang, a throwing weapon; and the Shock Gloves (displayed in first-person perspective), which can increase the power of Batman's punches after a build-up of kinetic energy.[8] Arkham Origins offers side missions, daily challenges, and boss rematches that can help to improve the player's combat skills, and are rewarded with bonuses.[9]

In game screenshot of Batman: Arkham Origins (mobile) showing the mission selection screen.



Arkham Origins features returning characters from its console counterpart. The main character is Batman, a superhero trained to the peak of human physical perfection and an expert in martial arts. His skills are put to the test by proficient assassins including: the physically dominating Bane, the expert marksman Deadshot, the veteran mercenary Deathstroke, the poisonous contortionist Copperhead, the pyromaniac Firefly and the voltaic Electrocutioner.[8]


The events of Arkham Origins take place in Gotham City, and like Batman: Arkham City Lockdown, the game does not offer players the ability to roam the environment freely. Instead, Gotham is separated into four districts: Downtown Gotham, Industrial District, Uptown Gotham, and The Docks,[8] each offering missions that can be unlocked successively, as players proceed into the game's main missions.[9]


In October 2013, at New York Comic Con, it was revealed that Batman: Arkham Origins would be coming to iOS and Android mobile platforms, developed by NetherRealm Studios, who created Arkham City Lockdown. Ed Boon serves as Arkham Origins‍ '​ creative director.[10] The mobile version can be connected to the console version to unlock exclusive content, such as the Red Son Batman suit, for use in both versions.[4] Exclusive Batman skins for the mobile version include designs from JSA: The Liberty Files, Batman Beyond, Blackest Night, and Injustice: Gods Among Us.[11][12]


  1. ^ Scharr, Jill (October 14, 2013). "NYCC: Batman: Arkham Origins - Mobile Version and New Character Emerge". Tom's Guide. TechMediaNetwork. Retrieved October 14, 2013. 
  2. ^ a b Hodapp, Eli (October 16, 2013). "Free to Play Batman: Arkham Origins Just Hit the App Store Worldwide". TouchArcade. Retrieved October 17, 2013. 
  3. ^ a b "Batman: Arkham Origins Blasts onto Android Devices". July 25, 2014. Retrieved February 21, 2015. 
  4. ^ a b c Diener, Matt (October 13, 2013). "Batman Arkham Origins announced for iOS and Android, lets you unlock suits with console version". Pocket Gamer. Retrieved October 14, 2013. 
  5. ^
  6. ^
  7. ^
  8. ^ a b c Batman: Arkham Origins Mobile Trailer. IGN. October 12, 2013. Retrieved October 14, 2013. 
  9. ^ a b Rosenberg, Adam (October 12, 2013). "Batman: Arkham Origins Goes Mobile - Focuses on Punching Everyone". Digital Trends. Retrieved October 14, 2013. 
  10. ^ Kayser, Daniel (October 13, 2013). "NetherRealm Bringing Batman: Arkham Origins Mobile Game to Market". GameTrailers. Retrieved October 14, 2013. 
  11. ^ Miller, Greg (October 12, 2013). "NYCC: Batman: Arkham Origins Going Mobile". IGN. Retrieved October 14, 2013. 
  12. ^ Robinson, Seth (October 22, 2013). "BATMAN: ARKHAM ORIGINS MOBILE: A Distraction During Countdown to Console Edition". Newsarama. Retrieved October 22, 2013. 

External links[edit]