Battalion Wars

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Battalion Wars
North American cover art
Developer(s) Kuju Entertainment
Publisher(s) Nintendo
Designer(s) Miles Henry-Nerud
Series Wars
Platform(s) Nintendo GameCube
Release date(s)
  • NA September 19, 2005[1]
Genre(s) Action, Real-time tactics
Distribution 1 × Nintendo optical disc

Battalion Wars, originally to be titled as Advance Wars: Under Fire,[4] part of Nintendo's Wars series, is a 2005 real-time tactics game for the Nintendo GameCube. A sequel, Battalion Wars 2, for the Wii, has also been released.


Battalion Wars contains the elements of both a third-person shooter and a real-time tactics[5] game. In the midst of battle, the player will have control over a variety of units, including infantry, armored vehicles, and aircraft. Separate units or unit groups can be given commands. Units can be commanded to follow the player, hold their positions, man gun turrets, or attack certain targets. At any time, the player may transfer control from one unit to another.


The demilitarized zone on the border of the Western Frontier and Tundran Territories has been the site of an uneasy truce between two powerful armies for many months. Both nations were ready to retaliate in the event of a pre-emptive strike. Meanwhile, the control of the Tundran Empire passes from the iron fist of Tsar Gorgi to the more progressive hands of Marshal Nova. With Nova in charge, there is some hope that peace may prevail, but on the other side of the DMZ, General Herman of the Western Frontier is annoyed due to how a lack of combat has made the Frontier Troops out of shape. However, Brigadier Betty has come up with a way to get the troops in shape and spy on the Tundrans. During the combat patrol, Frontier Forces come across a Tundran armored division under the command of Tsar Gorgi. The Tsar has secretly invaded the Frontier because he wanted a conflict. Marshal Nova learns of Tsar Gorgi's invasion of the Frontier and, in rage, forbids Gorgi from participating in the conflict and instead puts Major Nelly in control of Tundran forces. The Tsar, in anger, leaves because of his son's decision to put the Major in control. After defending the radar array at Windbreak Ridge, freeing the Frontier Spies, capturing Castle Potemkin and destroying Marshal Nova's iron eight tanks, the Frontier began an attack on the last Tundran Stronghold. However during the conflict, Tsar Gorgi had traveled into Xylvania, a country ravaged by the Frontier/Tundran rivalry, to meet with its leader, Kaiser Vlad. The Kaiser made a pact with Gorgi in which Xlyvanian forces would assist the Tundran forces to repel the Frontier. Unfortunately, Vlad lied and sent his bombers, commanded by Countess Ingrid, to bomb both armies. Weak after the Xylvanian assault, Frontier and Tundran forces joined together to form the Alliance of Nations in a bid to stop the Xylvanian threat.

The first target of the Western Frontier and the Tundran Territories was to weaken the Xylvanian forces at the Dune Sea. The essential resource of this region was an element called "Nerocite"- an efficient vehicle fuel. Xylvania was being defeated in battle after battle, which soon ended the campaign. In the final battle for the region, in which Frontier forces were deployed to bomb Xylvania's Primary Nerocite Mining Facility, Kaiser Vlad deployed his elite fighter squadron to take out the Frontier Bombers. Luckily for the Frontier and Tundran Forces, Tsar Gorgi dispatched his own personal fighter squadron to take out the threat and, in the process, returned from his exile. But just as the battle had ended, Kommandant Ubel found him at a bridge by his personal light recon. Ubel personally dealt with him by throwing him off the bridge. Mortally wounded from the fall, Tsar Gorgi told his son in his last words that he was only trying to act in the best interests of the Tundran Empire when he started the war with the Western Frontier and then tried to form a secret pact out of desperation with the Xylvanians. After his Father's murder, Marshall Nova became furious and wanted revenge for his Father's death.

The war shifts to the Solar empire, a large group of islands that defeated Xylvania in its distant past. Empress Lei-Qo, leader of the Solar Empire, forms an alliance with Western Frontier. After several islands have been taken back from Xylvanian control, Vlad angrily orders a retreat, freeing the Solar Empire.

Though the war was coming to a close, Xylvania was far from defeated. However, in her foolishness, Countess Ingrid awakened the ancient armies of the Iron Legion. This dangerous new threat forces Xylvania into fighting on two fronts, battling both the Frontier and the Legion forces. The Xylvanian military quickly began to lose ground. Though Kaiser Vlad attempted to reason with the demented Ingrid, he was met only with constant talk of Legion control. Vlad assumed that she had become fully overtaken by the power of the Iron Legion. The Frontier Forces eventually cut a swathe through both forces, quickly find the Cenotaph (the massive structure that awoke the Legion) and destroy it. The Solar Empire quickly intervened in the battle, sending support fighters. As the Cenotaph is destroyed, Empress Lei-Qo is quick to arrive and kill Ingrid.

In the final battle of the war, a combined force of Frontier and Tundran Troops arrive at Vladstag, the Xylvanian Capital. The task force commenced an attack where they struggled through its three layers of static defenses and two Battlestations. They finally capture the Xylvanian Capital. In its finale, the Frontier Commanding Officers and Marshall Nova arrive to find Kommandant Ubel and Kaiser Vlad prepping to escape. Ubel is taken down by Nova in an act of vengeance. However, Vlad escapes in a transport helicopter.


There is a sequel to Battalion Wars, entitled Battalion Wars 2 for the Nintendo Wii, with a storyline that continues somewhat where Battalion Wars left off.


Battalion Wars has a Game Rankings percentage of 76.[6]

Battalion Wars received an 8.8 on and a 4 out of 5 stars from xplay complementing the games emphasis on strategy and third person shooting as well as its cartoonish art style while criticizing the sometimes clunky controls and lack of a multiplayer option.[7]


Nintendo at one point planned to release the game as part of the Advance Wars series under the name "Advance Wars: Under Fire". However, its concept never intended to have this connection in mind, and because of its otherwise unrelated gameplay elements and storyline, the title was ultimately changed to avoid confusion prior to its release and the "Advance Wars" branding was abandoned in the West.[8] The Japanese release however, did retain the "Famicom Wars" (as the series there is known) brand and it was released under the title Totsugeki!! Famicom Wars (突撃!!ファミコンウォーズ Totsugeki!! Famikon Uōzu?, "Charge!! Famicom Wars"), making the Japanese version the only official connection between the two series.


  1. ^ "IGN: Battalion Wars". IGN. Archived from the original on 14 February 2007. Retrieved 2007-02-13. 
  2. ^ "Release Information from GameFAQs". GqmeFAQs. Retrieved 2008-12-05. 
  3. ^ "Updated Australian Release List - 13/2/06". PALGN. 2006-02-13. Retrieved 2009-08-17. 
  4. ^ "E3 2005: Battalion Wars". IGN. May 18, 2005. Archived from the original on 8 February 2007. Retrieved 2007-02-13. 
  5. ^ "GameSpot Review". GameSpot. September 19, 2005. Retrieved 2013-03-13. 
  6. ^ Battalion Wars Reviews
  7. ^ (
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