Battlestar Galactica Online

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Battlestar Galactica Online

Battle star Galactica online website
Developer(s) Bigpoint
Artplant
Publisher(s) Bigpoint
Engine Unity 3D
Platform(s) Windows, Mac OS X
Release date(s) (Beta test: February 8, 2011)
Genre(s) MMO
Distribution Online Browser Game

Battlestar Galactica Online is a browser-based and Massively Multiplayer Online Game based on the 2004 television series Battlestar Galactica. Released in open beta on February 8, 2011, it was developed by Bigpoint and Artplant using the Unity game engine for the game client in the browser.[1] The game server is written in Erlang.[2] In less than three months of release, the game surpassed 2 million registered users.[3]

Game features[edit]

Battlestar Galactica Online is a flight combat game set in space in which players takes the role of a pilot in the Battlestar Galactica universe. There are also stationary game features such as Outposts and Platforms which can be targeted. There is no way to win the game. Players achieve success through the leaderboard, individual victories and 'leveling up'. A player can select either the Colonial (human) or Cylon side upon registration after which the player is locked into that side. After this a player plays through a standard tutorial, during which the plot of the game is shown. After completing the tutorial a player can enter 'Battlespace' in which other players are operating.

The game features four resources which allow the player to buy ships, equipment, ammunition & upgrades of ships they already own. There are five types of resource. Cubits (money), Tylium (a fictional raw resource), Titanium, Water and Merits. Ammunition & Ships are bought through either Tylium or Cubits and often a combination of both. Ship repairs require Titanium. Cubits can be acquired through sale of water. Merits are used to advance ships, purchase nuclear warheads (respective to each tier of ship,) or gain command of either the Battlestar Pegasus or Cylon Baseship for one hour at the current merit cost (which varies between 5000-10000 merits depending on sector control).

Ships[edit]

Ships are arranged into four main types: Interceptor, Assault, Command, and Multi-role. These are then subdivided into three classes: Strikes, Escorts, and Lines. A fourth class, Capitol Ships, also exists and consists of Carriers and Stars.

Strikes - These are the smallest of the ships in the game. As such they are not only the fastest and hardest to see but, they are also the cheapest to upgrade. Benefits: small size, high maneuverability, low cost. Drawbacks: lightly armed, low health, limited jump range

Escorts - These mid-sized ships are balanced between Strikes and Lines with many of the benefits of each but few of the drawbacks of either. Benefits: size, versatility. Drawbacks: low power.

Lines - These are the largest common ships in the game. As much slower than the other classes. While these ships carry powerful weapons they suffer from a lack of maneuverability and low accuracy when firing weapons. Benefits: heavy armaments, heavily armored, high health, long jump range. Drawbacks: slow,low weapon accuracy, high cost to operate and maintain

Interceptor - These ships can carry more engines improvements than others making them the fastest ships in their class.

Assault - These ships can carry more hull improvements than others giving them the most Hull Points in their class

Command - These ships can carry more computer types than others making them the Electronic Warfare ships. They also have the best DRADIS and Jump ranges of any ship in their class.

Multi-Role - These ships balance all three of the improvement types and mount one additional weapon compared to other ships in their class, often resulting in these being the ship of choice for any mission

Stealth Strikes - These ships are the definition of glass cannon. Able to deal a lot of damage in bursts but their weakness is weak hull.

Carrier - These ships are able to carry 9 strikes docked inside them. This ship plays both support and assault roles in battles. These ships have 25 equipment slots and the carriers are very expensive to run. They are a huge force multiplier however, and very effective in fleet battles

Table of Ships[edit]

Colonial Ship Cylon Ship Size Class Primary Role Purchase Type
Viper Mk II Raider Strike Interceptor Free (starter)
Rhino Marauder Strike Assault Cubit
Raptor Heavy Raider Strike Command Tylium
Raptor FR Heavy Raider FR Strike Force Recon Cubit
Viper Mk III 'Cylon War' Raider Mk II Strike Multi-Role Cubit
Viper Mk VII 'Cylon War' Raider Mk I Strike Multi-Role Cubit/Merit
Raven Mk IV-R Malefactor Strike Force Recon (Stealth) Merit
Scythe Banshee Escort Interceptor Tylium
Maul Wraith Escort Assault Tylium
Glaive Spectre Escort Command Cubit
Halberge Liche Escort Multi-Role Cubit/Merit
Aesir Fenrir Line Interceptor Cubit
Jotun Jormung Line Assault Tylium
Vanir Hel Line Command Tylium
Gungunir Niddhog Line Multi-Role Cubit/Merit
Brimir Surtur Capitol Carrier Cubit + Merit
Battlestar Basestar Capitol Assault Rentable Only

References[edit]

  1. ^ Nutt, Christian (9 March 2010). "GDC: Bigpoint Announces Battlestar MMO, Unity Partnership, San Francisco Office". Gamasutra. Retrieved 5 October 2013. 
  2. ^ Clarke, Gavin (5 February 2011). "Battlestar Galactica vets needed for online roleplay". The Register. Retrieved 5 October 2013. 
  3. ^ Battlestar Galactica Online surpasses 2 million players, Joystiq, May 26, 2011 

http://en.battlestar-galactica.bigpoint.com/game/humans

External links[edit]