|This article does not cite any references or sources. (September 2013)|
North American cover art
|Genre(s)||Sports (beach volleyball)|
Beach Spikers is a beach volleyball video game released in Japanese arcades in 2000 followed by home ports in all regions for the Nintendo GameCube in 2001. The game was published by Sega and developed in-house by Sega AM2.
Based on the sport of beach volleyball, the game revolves around two-on-two matches where a volleyball is hit back and forth over a net until one side allows the ball to touch the ground. Similar to Sega's "Virtua" sports games, most of the gameplay in Beach Spikers is based around the concept of "charging" the strength of your moves, judged by how long the button is held prior to release at the point of which the move is executed. There is a button for setting (passing) and a button for rallying (sending the ball over the net) which, combined with how long the button is held to determine strength, is the basis for the way the entire game is played. There are two modes to choose from: Arcade Mode and World Tour mode. Arcade mode is a basic progression through a series of AI opponents, and in the multiplayer portion of Arcade Mode, it's head-to-head matches for up to four human players. In World Tour mode, you take a user-created team through a tournament, earning points as you go that allow you to increase the stats of your players and also unlock special teams and players, including one based on the character Ulala from Sega's Space Channel 5 series.
Critical response was generally favorable. Review aggregate sites GameRankings and Metacritic score the game at 77.3% and 76%, respectively. It also received an 8.1 from GameSpot, an 8.2 from IGN, and 4.5 stars from Gamespy.