Bejeweled Blitz
| Bejeweled Blitz | |
|---|---|
| Developer(s) | PopCap Games |
| Publisher(s) | PopCap Games |
| Designer(s) | Sharon Bruhn, Bob Church, Shawn Conard, Brian Fiete, Michael Guillory, Michael Guillory, Heather Hazen, Matt Holmberg, Jason Kapalka, Josh Langley, Noah Maas, Adam Macdonnell, Monte Michaelis, Ed Miller, Bill Olmstead, Michael Racioppi, Somatone Audio, Sukhbir Sidhu, Zachary "The Voice" Throne and Chad Zoellner[1] |
| Series | Bejeweled |
| Version | 1.0.6.7260 (May 05, 2010) |
| Platform(s) | Windows, Mac OS X, iOS, Facebook Connect, Xbox Live Arcade, Google+ |
| Release date(s) | April 5, 2010 |
| Genre(s) | Puzzle |
| Mode(s) | Single-player |
| Rating(s) | |
| Media/distribution | Digital download, DVD-ROM |
Bejeweled Blitz is originally a Facebook application which is developed and published by PopCap Games. It soon expanded into a downloadable game, based on the then-in-development Bejeweled 3 engine, due to popularity of the differences from Bejeweled 2 and its new graphics. As with the Bejeweled series, Bejeweled Blitz is based on the Shariki game mechanic. It is the fourth game of the multi-selling Bejeweled franchise and initially was available on iOS as part of the Bejeweled 2 iOS application, later on with the standalone iOS application.
[edit] Gameplay
The goal of Bejeweled Blitz is to match gems and Multipliers in order to get the highest score possible in one minute. By connecting with Facebook, players can compete with others for a high score on leaderboards.
The main game screen is an 8 x 8 grid of gems. Players make lines of three by swapping gems with adjacent gems. When a match is made, the matched gems disappear and more gems fall into the board from above. Special gems can be created by making matches of 4 or more. Time gems give you more time to play (5 or 10 seconds) if you match 3 of the same.
The Classic version allows unlimited time but a limited number of moves to acquire points. The Speed version allows unlimited moves within a one minute time frame. With some luck enough Time Gems are dropped into the game to extend play time. The number of Time Gems depends on how well the game is played, and how many explosions go off.
Unlike the previous games in the series, Bejeweled Blitz allows the player to swap gems while gems from previous matches are still falling.
When you put 4 gems together it becomes a Flame gem, which when lined up with another two, will blow up the Jewels directly around it and this brings more points than a simple match. When you create a T-shape with gems of the same color they become a Star gem. Star Gems send electricity down its x-axis and y-axis to destroy all gems along this path, resulting in more points.
Aligning 5 gems results in a rare Hypercube. If you touch a gem adjacent to the Hypercube and then touch the H-cube, it destroys all gems of that color, resulting in more points. On extremely rare occasions, falling gems create an alignment of six gems called a Supernova. This destroys the most number of gems resulting in the most points added to your total. In all explosions, a chain reaction could occur, creating visual fireworks and sound effects. [2]
[edit] References
[edit] External Links
- Bejeweled 2 + Blitz at the iTunes Preview
- Bejeweled Blitz at the iTunes Preview
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