Biomechanical Toy

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Biomechanical Toy
Biomechanical Toy.png
Screenshot of Biomechanical Toy
Developer(s) Ricardo Puerto and Zeus Software
Publisher(s) Gaelco
Designer(s) Raul Lopez, Ricardo Puerto
Platform(s) Arcade Game
Release date(s) 1995
Genre(s) Platform game / Run and gun
Mode(s) Single player, Up to 2 players, alternating turns
Cabinet Horizontal
CPU 68000
Sound OKI6295
Display Raster, 320 x 240 pixels, 1024 colors

Biomechanical Toy is a scrolling shoot 'em up platform arcade game released by Gaelco in 1995.

Background[edit]

A criminal called Scrubby has escaped. He was imprisoned for trying to steal the Magic Pendulum - which brings toys to life. Relik, a cuckoo clock, guards the pendulum. Scrubby appears suddenly and steals the pendulum. You, a hero called Inguz, are called on to recover the pendulum before the toys' magical world disappears...

Gameplay[edit]

You control a hero who has to traverse toyland and shoot evil toys, collect power-ups, and defeat bosses to advance levels. The gameplay is similar to that of the better known Metal Slug series of videogames.

Trivia[edit]

Zeus also made a game for the Commodore Amiga called Risky Woods.

The soundtrack is composed of samples from various film scores, such as Passenger 57 and To Live And Die In LA.

External[edit]