bit Generations
From Wikipedia, the free encyclopedia
bit Generations is a computer and video game franchise for the Game Boy Advance, published by Nintendo. It was first announced under the name Digitylish at E3 2005.[1] Developed by skip Ltd. (except for Digidrive, which was developed by Q-Games), all games in the series feature simple controls, gameplay and graphics.
The bit Generations series has only been released in Japan. The games were released in two "series" - the games in Series One were released in Japan on July 13, 2006. Series Two was released on July 27, 2006. However, from June 1, 2006, Nintendo had sent out 700 copies of the games to random Club Nintendo members, encouraging them to preview the games and to post their opinions at the Bit-G.jp website.
While some of the games have been given an ESRB rating, Nintendo of America did not announce a release of the series in North America. Stickers depicting the game logos in Super Smash Bros. Brawl indicated that the game series was intended to be released under the title Digiluxe outside of Japan. Eventually, at least two of the games were remade as WiiWare games under the Art Style banner.[2]
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[edit] Games
[edit] Boundish
Boundish is played similar to the game Pong, with players hitting an orb back and forth between two paddles. However, each level of the game contains different objectives that require the player to alter the way the orb is battered about.[2]
[edit] Dialhex
Dialhex sees players rotating colored triangles until six of them form a hexagon of a solid color, which will then disappear from the playing field and allow other pieces to fall into place. The player controls the outline of a hexagon which is positioned using the control pad, and uses the A and B buttons or the L/R triggers to rotate any triangles contained within counter-clockwise, and clockwise, respectively. The triangles are unaffected by gravity as long as they can be rotated by the player. If the player moves their hexagon so the triangles are outside its boundaries, they will immediately drop and slide as far down as they can go. The primary objective of the game is to form a certain number of hexagons of each color of triangle, at which point the player goes to the next level, with a new color of triangle added.
Occasionally, a flashing Triangle will fall onto the screen. If the triangle is flashing white, then putting this triangle into a hexagon will eliminate all like-colored triangles on the screen. If the flashing triangle is flashing black, then putting this triangle into a hexagon opens a hole in the bottom of the playfield for a few seconds which will cause all triangles in that area to fall out of the playfield as if pulled by gravity.
This game was remade for WiiWare as Art Style: ROTOHEX.
[edit] Dotstream
Dotstream is played by players guiding their dot, which results in a line trailing behind it, through a track filled with obstacles such as squares, rectangles, and circles. Races (known as "drawings") are typically 2 laps long.
Dotstream features three modes, Grand Prix, Spot Race and Formation. Grand Prix is considered the "main game", with players racing around five circuits, with new drawings unlocked in this mode. Spot Race is a time attack mode around unlocked drawings. Formation begins with the player starting with one dot and having to collect small pellets to fill up a meter. When the meter is sufficiently filled up, another dot will appear to assist in the collection of pellets. While only the player's dot can be directly controlled, additional dots can be manipulated by holding down the appropriate Formation button.
[edit] Coloris
Coloris sees players eliminating colored squares by altering the color of other squares to make them the same color as the squares nearby.
The game features two different game modes: clear mode and score mode. In clear mode the player must eliminate a certain number of squares (depending on the difficulty level) before moving on to the next level. In score mode the player must eliminate squares to achieve a high score.
[edit] Orbital
[edit] Soundvoyager
Soundvoyager is intended to be played using sound only, without looking at the console's screen. The game involves players trying to center a dot on a side scrolling stage on top of an invisible target by only using sounds from the left and right speakers to guide them.[2]
[edit] Digidrive
Digidrive is the 7th and final installment of the bit Generations series. Developed by Q-Games, it is the only game in the series not developed by skip Ltd.
The object of the game is to propel the disc-shaped core as many meters as possible before the piston collides into the core and ends the game. The player must direct up to three different varieties of "vehicle," each of a different color, into one of four different lanes. If five of the same vehicle fill up the same lane, a triangle will appear and the lane will change to the same color as the type of vehicle that entered this lane.

