Black Shades

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This article is about the video game. For the malicious software, see Blackshades.
Black Shades
Developer(s) Wolfire Games
Platform(s) Mac OS 9, Mac OS X, Windows, Linux, iPhone and iPod Touch
Release date(s) 2002 (Computer)
February 25, 2009 (iPhone)[1]

Black Shades is a video game developed by Wolfire Games, originally released on Mac OS and Microsoft Windows. The player controls a psychic bodyguard who is tasked with protecting a VIP from a horde of zombies, snipers and other assorted would-be assassins.[2] The game was one of the winners of the UDevGame 2002 contest, out of about 40 contestants.[3] Ports were later released for Linux, iPhone, and iPod Touch.

Development[edit]

David Rosen aimed for a much simpler graphical style than in GLFighters and Lugaru in order to complete the game within the deadline.[4]

Gameplay[edit]

The object of the game is to defend the VIP from assassins and zombies for a set amount of time. Once that time is met, the player progresses to another level. Each new level will present a randomly generated city, and a new weapon for the player. The levels get progressively harder. Aiming their weapon, the player is not presented with an aiming reticule as is common in most first-person shooter games, but allows the player to use the ironsight of their weapon.

Abilities[edit]

The player has two psychic abilities, the first one being "Slow-mo". This ability allows the player to slow down time, for the purpose of having more time to aim, kill possible assailants. The second ability is the "soul fly", which allows the player to fly around the city without the body of the bodyguard, allowing them to find enemies.

Versions[edit]

Black Shades was first released for Mac OS 9, Mac OS X,[5] and Windows. A Linux port was created by Zachary Slater.[6] The game was also ported to the Apple Inc. iPhone[7] and iPod Touch.[8]

References[edit]

External links[edit]