Black Tiger (video game)
Sales flyer of Black Tiger
|Designer(s)||Imo Akapa (programmer)|
|Release date(s)||August 1987|
|Genre(s)||Hack and slash, Platform game|
|Mode(s)||Single player, Multiplayer (alternating turns)|
|Sound||Sound CPU: Z80
Sound Chips: YM2203
|Display||Raster graphics, 256×224 pixels, 1024 colors|
A barbarian hero jumps and fights his way through a variety of colourful, enemy-packed levels. The sprawling, eight-way scrolling, two-dimensional levels are packed with hidden bonuses to encourage and reward exploration. Though a percentage of these bonuses consist of dubious and often self-evident "advice", most come in the form of "Zenny coins", currency that allows the player to buy such items as an upgrade to their weapons and armour, keys for treasure chests, and anti-poisoning potions. Special items that reveal coins, upgraded armour, full vitality, extra lives, extra time, or simply bonus points may be found by attacking certain walls. The player's vitality bar will also increase up to three times as a reward for reaching score benchmarks.
The Japanese version has a few changes that makes it more challenging than its American counterpart. Several of the "falling rock" obstacles were added in this version. Additionally, the prices of many of the items are higher and more points are needed to increase maximum vitality. But perhaps the biggest difference is related to fighting the later bosses (the three dragons and the dual sword-wielding foes at the end of stages 5 and 7). In the American version, it is possible to duck and avoid taking damage when the bosses touch the player's character as long as one of their projectiles does not hit him. In the Japanese version, the player is not able to do this.
- Europe-based U.S. Gold released versions of Black Tiger for Amstrad CPC, Commodore Amiga, Atari ST and ZX Spectrum in 1989. A version for the Commodore 64 was released in 1990, developed by Softworx.
- An emulation of the arcade game is included in the compilations Capcom Classics Collection: Remixed for PlayStation Portable and Capcom Classics Collection Vol. 2 for PlayStation 2 and Xbox.
- The arcade version of Black Tiger was released on the Wii's Virtual Console in Japan on December 7, 2010, the PAL region on January 21, 2011 and in North America on January 24, 2011.
- Included as the initial game in Capcom Arcade Cabinet for PlayStation Network and Xbox Live Arcade on February 19, 2013.
In Popular Culture
- In Ernest Cline's Ready Player One, the protagonist has to complete a 3D simulation of Black Tiger as part of the Hunt.