Blue Rose (role-playing game)

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Blue Rose
Blue rose cover.jpg
Blue Rose
Designer(s) Jeremy Crawford, Dawn Elliot, Stephen Kenson, John Snead
Publisher(s) Green Ronin Publishing
Publication date 2005
Genre(s) Romantic Fantasy
System(s) True20

Blue Rose is a fantasy role-playing game published by Green Ronin Publishing in 2005. The game is described as being in the romantic fantasy genre — it is inspired by fantasy fiction such as that of Mercedes Lackey and Diane Duane as opposed to Robert E. Howard–style of swords and sorcery. In romantic fantasy the emphasis is on role-playing and character interaction more than on combat. The game uses a derivative of the D20 system, called True 20. Blue Rose won the Gen Con ENWorld Roleplaying Silver Medal for Best Rules in 2005.[1] Green Ronin subsequently released True20 as a separate system without a setting and genre neutral.[2]

Setting[edit]

Blue Rose is set in a world called Aldea, and most campaigns center around the Kingdom of Aldis. Aldis is a monarchy whose ruler is chosen by divine intervention rather than inheritance. The current ruler is Queen Jaellin, who earned the throne when "the Golden Hart", a being symbolizing rightful rulership, chose her over rival contenders. Populations of sentient telepathic animals are prevalent in Aldis (talking animals are a common theme in fantasy literature, but far less so in role-playing) and are considered equal citizens on par with humans.

Aldis endures tense relations with Jarzon, a neighboring realm of religious zealots. Both nations are threatened by Kern, an evil kingdom of necromancers, and have occasionally operated as uneasy allies against the common aggressor.

Reception[edit]

Upon initial release, Blue Rose was met with general approval and even some acclaim by the gaming hobby. The greatest attention was directed at the rules system, which was praised as a skillful slimming down of the comparatively more cumbersome d20 rules. Three supplemental books were published (in addition to the original core rulebook).[1]

Green Ronin later released True20 as a separate game, without any default setting. The company now treats Blue Rose as one setting for True20[3] - for example, the Blue Rose forum was abandoned and replaced with a section in the True20 forum.[2]

References[edit]

  1. ^ "2005 ENnie Awards Archives". ENWorld. Archived from the original on 2008-01-20. Retrieved 2008-04-11. 
  2. ^ Gray, Tim (2005-07-11). "REVIEW OF TRUE20 ADVENTURE ROLEPLAYING". RPGNet. Retrieved 2008-04-11. 
  3. ^ Baichtal, John (2008-06-09). "True20: D&D With a Twist". Review. Wired. Retrieved 2008-06-10. 

External links[edit]