Body horror, biological horror, organic horror or venereal horror is horror fiction in which the horror is principally derived from the graphic destruction or degeneration of the body. Such works may deal with disease, decay, parasitism, mutilation, or mutation. Other types of body horror include unnatural movements, or the anatomically incorrect placement of limbs to create 'monsters' out of human body parts. David Cronenberg, Frank Henenlotter, Brian Yuzna, Stuart Gordon, Lloyd Kaufman, and Clive Barker are notable directors of this genre.
Notable films and television series 
Notable graphic novels 
- The Invisibles (1994-2000), wherein the human converts of an invading interdimensional force are selected for "modification".
Use in video games 
In recent years the subjects of human experimentation, medical research, and infection have played large roles in video games whose plots are heavily influenced by themes common in body horror.
- Both BioShock and BioShock 2 consist of enemies called Splicers, who were once normal humans that were heavily mutated and driven insane from a drug called ADAM, which they used to re-write their genetic codes to develop "psychic" powers such as telekinesis and pyrokinesis. The game also contains the iconic Big Daddy, which is a man whose skin has been removed, and their organs have been grafted to inside of a modified deep-sea diving suit.
- BioShock Infinite uses a similar premise, although in this case series of compounds called Vigors and Nostrums grant the player "psychic" powers; however, unlike ADAM they are consumed orally rather than injected. In this game, the Big Daddy has been replaced by the Handyman, a human whose spinal cord, brain and heart have been connected to a steampunk robotic frame.
See also 
External links