Booby Kids

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Booby Kids
Booby Kids
Cover art
Developer(s) Nihon Bussan
Publisher(s) Nihon Bussan
Platform(s) Family Computer
Release date(s)
Genre(s) Action
Mode(s) Single-player

Booby Kids (ブービーキッズ?) is an action video game for the Nintendo Family Computer. This video game is the home conversion of Nichibutsu's arcade game, Kid no Hore Hore Daisakusen (キッドのホレホレ大作戦?), that was originally supposed to be named Booby Kids.

In 1993, Nichibutsu released for the Game Boy a similar game entitled Booby Boys.[2][3]

Gameplay[edit]

Surrounded by hungry dinosaurs and rival cavemen, players will have to navigate their way out of these situations alive.

During the prehistoric era of humanity, cavemen and dinosaurs compete for ultimate supremacy. A young boy has to collect important treasure without being killed by the rampaging dinosaurs. All he can do is attempt to temporarily paralyze them with a specialized dinosaur trap. All treasures must be collected before admittance to the next level is possible. One hit from either a dinosaur, caveman, or other type of enemy instantly kills the player.

Levels range from the conventional cavemen setting of the earlier levels to feudal Japan and even some futuristic levels inspired by science fiction.[4] There are 21 levels in this game with five different bonus levels to gain extra points in. Objects to acquire in the other time zones include radios (retrieved in the World War II stages from Japanese soldiers), bags of money (retrieved in the modern levels while dodging criminals and police officers), computer monitors (earned while dodging robots) and ancient Japanese scrolls (found while avoiding samurai).[5]

See also[edit]

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