||This biographical article needs additional citations for verification. (September 2009)|
|Other names||Aradune Mithara|
|Occupation||Video game designer|
|Known for||EverQuest, Vanguard: Saga of Heroes|
Brad McQuaid is an American video game designer who was the key designer of EverQuest, a highly successful massively multiplayer online role-playing game (MMORPG) released in 1999. He later co-founded Sigil Games Online where he served as CEO and Executive Producer of Vanguard: Saga of Heroes until Sony Online Entertainment's acquisition of Sigil Games Online in May 2007. On July 6, 2012, SOE announced the re-hiring of McQuaid to continue his work on Vanguard.
Brad McQuaid's start in the video game industry came in 1989 when he co-founded MicroGenesis with Steve Clover. In their free time they created WarWizard, a shareware role-playing video game that they released in 1993. McQuaid and Clover then developed a WarWizard 2 demo in 1995, which caught the attention of John Smedley of Sony Interactive Studios America. Smedley hired McQuaid and Clover in 1996 to work on an online role-playing game, later named EverQuest.
McQuaid started as the project's lead programmer but was made the producer and one of the lead designers. While EverQuest was being developed, Origin Systems launched Ultima Online in 1997 which became the top MMORPG. EverQuest became a huge hit and within months of its March 1999 launch it topped the subscription numbers held by Ultima Online. PC Gamer called McQuaid one of the "Next Game Gods" in its November 2000 issue, believing that he would eventually become one of the industry's most influential game developers. After Sony Online Entertainment acquired Verant Interactive, Brad McQuaid was promoted to Vice President of Premium Games and Chief Creative Officer.
Vanguard: Saga of Heroes
He left Sony to create Sigil Games with fellow game designer and EverQuest development team member Jeff Butler in January 2002. Several years later, McQuaid announced that Sigil would release a new next generation MMORPG. This game was given the name Vanguard: Saga of Heroes. The game was finally released to the public in January 2007, five years after Sigil was founded. However, Vanguard had many technical problems and it was generally regarded as a failure upon launch. Brad McQuaid admitted that the game was not ready in January but was released early due to "financial resources".Full quote
After five months of disappointing reviews and sales, on May 15, 2007, Sony Online Entertainment officially announced that it had purchased the key assets of Sigil Games Online. Brad McQuaid resigned from his position of leadership within Sigil and was given a very limited role of "creative consultant".
After the much criticized and disappointing launch of Vanguard: Saga of Heroes, McQuaid disappeared from the public view, and his personal website went off-line. Rumours circulated amongst gamers on the Internet as to why the game turned out so poorly and what was going on behind the scenes at Sigil Games Online. In June 2009, Brad updated his personal website, initially only very briefly commenting on Vanguard, but also stating that, "in the last few months I’ve really felt that desire to be back in the industry and creating games."
After some casual posts in his blog (on his personal website), he then started a series of posts which he had entitled a "Vanguard: Post-mortem". His intention was to set the record straight on what went wrong with Vanguard. To summarise, his "Part One" focused on Sigil's relationship with Microsoft. Part Two discussed the difficulties of working with the all-star staff Sigil hired for Vanguard. Part Three focused on technical issues. On June 16, 2010, Brad updated his Blog to announce that he is the co-founder of a new gaming company in San Diego, CA. Some months later, the blog was removed from the website, leaving the website as just a single page website.
On July 6, 2012, Sony Online Entertainment announced the re-hiring of Brad to continue work on Vanguard including its Free-to-Play transition. http://vgplayers.station.sony.com/newsArchive.vm?section=News&month=current&id=1425
On March 6, 2013, Brad announced that he has returned to working on EverQuest.
On September 9, 2013, Brad announced to the world that he left SOE but is still working closely with them, and that Smedley is even excited about this. This news coupled with the string of hints dropped throughout Twitter and various board leads the community to believe that Brad is now working on a true spiritual successor to EverQuest and Vanguard.
|This section needs additional citations for verification. (December 2008)|
Aradune Mithara is the alias McQuaid originally used for his player character in the MUD Sojourn, its successor TorilMUD, and other MMORPGs, as well as the name of a fictional character in the MMORPGs he has designed.
In an IRC interview, McQuaid revealed that Aradune was a character from a series of books he started writing in his teens. He first used the name as his pseudonym in MUDs and then later for his test character in the development of EverQuest. Early screenshots often featured Aradune and players began to associate the name with him.
- PC Gamer. November 2000. "Meet the Next Game Gods".
- McQuaid, Brad. "12 years? I feel so old :)". EverQuest Forums. Sony Online Entertainment. Retrieved 9 March 2013.
- Nelson, Mike (2002-07-02). "Interview: Brad McQuaid". The guru of 3D. Retrieved 2007-03-03.
- "Picture: Aradune shown with Fires of Heaven". Retrieved 2011-05-05. A photo of Aradune with Fires of Heaven guild members during the The Ruins of Kunark expansion era.
- "Picture: Aradune is stinky". Retrieved 2011-05-05. A photo taken by an unknown adventurer in the Qeynos sewers.
- Brad McQuaid Abandoned Vanguard, Sigil
- Brad McQuaid and Hutzpa
- Will SOE influence Vanguard's gameplay?
- Brad McQuaid's Website
- Vanguard: Saga of Heroes
- "The Hub of All Blame: A Postmortem". May 17, 2007. An interview with Brad McQuaid.