Bratz: Rock Angelz (video game)

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Bratz: Rock Angelz
Bratz: Rock Angelz
North American GameCube cover art
Developer(s) Blitz Games, AWE Games
Publisher(s) THQ
Engine RenderWare
Platform(s) PlayStation 2
Nintendo GameCube
Game Boy Advance
Microsoft Windows
Release date(s)
  • NA October 4, 2005
  • PAL October 14, 2005
Windows
  • NA October 12, 2005
  • PAL October 14, 2005
Genre(s) Adventure
Mode(s) Single-player
Distribution DVD, CD, Nintendo optical disc, Game cartridge

Bratz: Rock Angelz is a 2005 video game based on the popular Bratz fashion doll line. This is the first Bratz game published by THQ. It is based on the direct-to-DVD movie and the collection with the same name. Since the release, it has 1.4 million sold copies.

Gameplay[edit]

PlayStation 2 and GameCube[edit]

This version of the game is an open world sandbox adventure, similar to the Grand Theft Auto series (it even shares the same RenderWare engine with the GTA series, most especially the Grand Theft Auto III-era games).[1] The player controls one of the four Bratz girls - Yasmin, Cloe, Sasha and Jade - who are attempting to launch their own fashion magazine.[2]

Jade had taken a job as an intern for her favorite fashion magazine. A problem, caused by twins Kirstee and Kaycee, results in Jade being fired from Your Thing magazine. Her friends decide to cheer her up by suggesting they start their own magazine. After redecorating an old office the four girls launch Bratz Magazine. Later the girls launch their own line of fashion and form a rock band.[3]

The player can explore three locations; Stylesville (also known as Bratz Town), London and Paris. The objectives of the game are triggered when the player takes the correct Bratz girl to a speech bubble. During the game blue coins called blingz appear, which are money for the Bratz girls. Each girl carries a mobile phone, used to send messages between characters, check the amount of blingz owned and the location of the next objective. The phone's cover and ringtone can be changed.[1] The player character can also collect character coins, used to buy movie clips from the 25 available for each Bratz girl, take pictures, and play mini-games for extra money. The girls' make-up can be applied as the player wishes, the Bratz characters can be guided to shops, to buy the latest trends with their collected blingz.[4]

Mini-games are activated by going to certain locations or talking to non-player characters. They include:

  • Posing game - The player must do the button combinations before the time runs out. In certain objectives, this mini-game will be featured.
  • Blown Away! - The player has to pick up pieces of paper that a person has dropped, and return them.
  • Model Behavior! - The player has to take pictures in a photo booth.
  • Rockin' Racerz - The player has to put on the Bratz girl's roller skates, and grab the flags as fast as she can.

Game Boy Advance[edit]

The Game Boy advance version uses the same story as the console version, but includes its own set of tasks. Progress is achieved by completing tasks in the home-town of Stylesville. Half way through the story, the girls travel to London, and prepare for a London show.

Windows PC[edit]

The PC version of the game is different from the console version. It follows the story of the DVD movie, Bratz Rock Angelz.

There are nine objectives of the game. The odd-numbered objectives (Chapter 1, 3, 5, 7, 9) are reflex-like mini-games, where the player has to do the tasks to collect points. Each mini-game has four rounds. When the player takes or misses the part, he'll/she'll gain lower points, at three misses, he/she has to do the round again losing amount of points. With points, the player can unlock fashions for the Bratz girls, except in the final objective.

The even-numbered objectives (Chapter 2, 4, 6, 8) are puzzle-like adventure games. The player has to play with the certain Bratz character and take things to solve a puzzle (for example give a camera to a colleague). The player can take pictures on those objectives to print them on the "Secrets" menu. Each adventure objective, the player has to design an article, logo, flyer, or poster to complete the part of the objective. The player can even print his/her design. This part can be accessed on the "Secrets" menu.

When the player has beaten the game, he/she unlocks a card game, called Top Trumps, which is similar to War. The player gets a card each turn with number totals on it. The player has to guess which number on the card is higher than the opponent's card. If he's/she's correct, he/she wins the card. He/she goes on playing until all 28 cards are in one players possession. This game represents in the multiplayer section of Bratz: Forever Diamondz for PlayStation 2, and Nintendo DS.

Reception[edit]

Reception
Review scores
Publication Score
GameZone 8 out of 10[9]
Game Vortex 80 out of 100[5]
Gaming Age B[5]
Gaming Trend 58 out of 100[5]
GBA: 68 out of 100[6]
PC: 75 out of 100 [7]
GotNext 1.5/5 stars[8]
NZGamer 7.3 out of 10[5]
DS-x2 7.5 out of 10[5]

The game received mixed reviews among critics.

References[edit]

  1. ^ a b Bates, Morgan. "Bratz: Rock Angelz (PS2)". NZGamer.com. Retrieved 2008-03-27. 
  2. ^ Gibson, Ellie (December 14, 2005). "Bratz: Rock Angelz Review". Eurogamer. Retrieved 2008-03-27. 
  3. ^ Sandoval, Angelina (November 2, 2005). "Bratz Rock Angelz Review". GameZone. Retrieved 2008-03-27. 
  4. ^ Sulic, Ivan (October 24, 2005). "Bratz Rock Angelz Review". IGN. Retrieved 2008-03-27. 
  5. ^ a b c d e "Console review". Game Rankings. 
  6. ^ "Game Boy Advance review". Gaming Trend. 
  7. ^ "Windows review". Gaming Trend. 
  8. ^ "Review". GotNext. 
  9. ^ "Review". GameZone. 

External links[edit]