Break In
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| Break In | |
|---|---|
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| Publisher(s) | Naxat Soft |
| Platform(s) | TurboGrafx-16, Virtual Console |
| Release date(s) | TG-16 Virtual Console |
| Genre(s) | Sports simulation – pool |
| Mode(s) | Single-player, multi-player |
| Rating(s) |
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| Media/distribution | Cartridge |
Break In is a sports simulation video game developed by Naxat Soft in 1989 for the TurboGrafx-16 and released only in Japan. The pool (pocket billiards) simulator was re-released on Nintendo's Virtual Console in all nations on 2008.[2]
[edit] Gameplay
The game simulates playing pool.[3] There are six modes to choose from and up to six players can play together on the Virtual Console release.[1]
[edit] Reception
IGN rated the game 5.5 of 10, citing broken English text, and very simple graphics and gameplay.[4] The game received 3 out of 5 stars from VC-Reviews, who said that the game has a wide variety of pool games to choose from and who thought it included everything a pool fan would need to be satisfied for the short term.[2]
[edit] References
- ^ a b On the PAL Wii Virtual Console today: Metal Slug, Puyo Puyo 2, Cho Aniki and Break In - VideoGamesBlogger
- ^ a b Break In (Virtual Console / TurboGrafx-16) Review
- ^ Break In rated for VC, isn't as exciting as it sounds - Nintendo Wii Fanboy
- ^ Lucas M. Thomas (2008-08-12). "Break In Review". IGN. http://wii.ign.com/articles/898/898135p1.html. Retrieved 2008-09-02.
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