Brenda Laurel

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Brenda Laurel
Field Human-computer interaction
Interactive narrative
Cultural aspects of technology
Movement Interactive storytelling
Game development research
Game development for Girls

Brenda Laurel, Ph.D. is an advocate for girl video game development, a "pioneer in developing virtual reality",[1] a public speaker, a consultant, and on the board of several companies and organizations.[2] She is currently a chair and professor at the California College of the Arts Graduate Program of Design.[2]

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Education [edit]

Laurel received a Bachelor of Arts from DePauw University. She received her Masters of Fine Arts as well as her Ph.D. from Ohio State University.[2]

Virtual reality [edit]

In Laurel's work regarding interface design, she is well known for her support of the theory of interactivity, the "degree to which users of a medium can influence the form or content of the mediated environment."[3]

Works [edit]

References [edit]

  1. ^ Beato, G. "Girl Games". Wired. Retrieved 7 March 2013. 
  2. ^ a b c "Brenda Laurel". California College of the Arts. Retrieved 7 March 2013. 
  3. ^ Steuer, Jonathan (2006). "Defining virtual reality: Dimensions determining telepresence". Journal of communication 42 (4): 73–93. Retrieved 15 March 2013. 

External links [edit]