Brian Moriarty (born 1956) is an American video game developer who authored three of the original Infocom interactive fiction titles, Wishbringer (1985), Trinity (1986) and Beyond Zork: The Coconut of Quendor (1987).
Two earlier games, Adventure in the 5th Dimension (1983) and Crash Dive! (1984), were published in the pages of ANALOG Computing, a magazine for Atari home computer enthusiasts.
He is probably best known for his first graphic adventure game, Loom, published in 1990 by Lucasfilm Games. He also collaborated with Ron Cobb on the design of Loadstar: The Legend of Tully Bodine (1994) for Rocket Science Games, and worked on an unreleased incarnation of Steven Spielberg's The Dig (1995), some elements of which were included in the released version of the game.
In an interview with Adventure Classic Gaming Moriarty described his days at Infocom as among the greatest experiences of his life:
Moriarty now lectures as a Professor of Interactive Media and Game Development at Worcester Polytechnic Institute. On occasion, he delivers public lectures, one of which has been turned into an amateur dramatics production.
Primary works 
Moriarty has developed games for ANALOG Computing, Infocom, Lucasfilm Games/LucasArts, Rocket Science Games and several other publishers.
ANALOG Computing 
- Adventure in the 5th Dimension (1983)
- Crash Dive! (1984)
Lucasfilm Games / LucasArts Entertainment 
Rocket Science Games 
External links