Brian Moriarty

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Brian Moriarty
Brian Moriarty stands beside Infocom's DECSYSTEM-20 mainframe (1984)
Occupation Game designer

Brian Moriarty (born 1956) is an American video game developer who authored two of the original Infocom interactive fiction titles, Wishbringer (1986), and Beyond Zork: The Coconut of Quendor (1987).[1]

Three earlier text adventures, Adventure in the 5th Dimension (1983), Crash Dive! (1984), and Tachyon (1985), an adaptation of Atari's Quantum arcade game.,[2] were published in the pages of ANALOG Computing, a magazine for Atari home computer enthusiasts at which Moriarty was employed as Technical Editor.[2]

His first graphic adventure game was Loom, published in 1990 by Lucasfilm Games.[1][2] After that, he worked on two sequels, Forge and The Fold, which unfortunately were never released. The next adventure game he made was The Dig (1994), a game based on an idea from Steven Spielberg.

On occasion, Moriarty delivers public lectures,[3] one of which has been turned into an amateur dramatic production.[4]


ANALOG Computing[edit]

  • Adventure in the 5th Dimension (1983)
  • Crash Dive! (1984)
  • Tachyon (1985)


Lucasfilm Games / LucasArts Entertainment[edit]

  • Loom (1990)
  • Forge (unpublished)
  • The Fold (unpublished)
  • The Dig (1994)

Other software[edit]

  • The Black Magic (1982)[6]


  1. ^ a b Brian Moriarty's profile at MobyGames
  2. ^ a b c Brian Moriarty interview from Halcyon Days
  3. ^ Brian Moriarty lectures and presentations
  4. ^ Cooke, Amy (24 May 2011). "Open Drama Night". Nouse: University of York's Student Website. Archived from the original on 3 June 2011. Retrieved 9 June 2011. A Brechtian style piece, based on a lecture Todd received by Brian Moriarty, the play explores the history or rather the historiography surrounding the issue of the authorship of Shakespeare’s plays. 
  5. ^ Moriarty, Brian (November 1986). "Designer Profiles / Brian Moriarty". Computer Gaming World. p. 16. 
  6. ^ Moriarty, Brian (Holiday 1982). "The Black Magic". ANALOG Computing. p. 49. Retrieved 18 August 2014.  Check date values in: |date= (help)

External links[edit]