Brothers in Arms: Double Time

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Brothers in Arms: Double Time
Developer(s) Gearbox Software
Demiurge Studios[1]
Feral Interactive (Mac OS X)
Publisher(s) Ubisoft
Engine Unreal Engine 2
Platform(s) Wii, Mac OS X[2]
Release date(s)
  • NA September 23, 2008
  • EU September 26, 2008
  • NA April 16, 2010 (Mac OS X)
Genre(s) First person shooter, tactical shooter
Mode(s) Single-player
Multiplayer (Mac OS X only)
Distribution DVD, Wii Optical Disc

Brothers in Arms: Double Time is a tactical shooter video game compilation for the Wii and Mac OS X[2] platforms. The title is a compilation of the first two Brothers in Arms games, Brothers in Arms: Road to Hill 30 and Brothers in Arms: Earned in Blood and was developed by Gearbox Software and published by Ubisoft. It features 31 levels set during the Battle of Normandy.

The Wii version of the game uses the motion sensing abilities of the Wii Remote and the Nunchuk attachment for issuing battle gestures and squad commands during gameplay. It lacks any multiplayer features.

On March 23, 2010, Feral Interactive announced the Mac OS X version of Brothers in Arms: Double Time. It was released on April 16, 2010.[2]


Critical reception has been negative for the most part.[3] IGN gave the game a 3 out of 10 and called the game a very weak port with almost no redeeming qualities whatsoever.[4] Eurogamer gave the game an average 5 out of 10 and said that the game felt rushed and was overall not satisfying.[5]

Nintendo Power magazine was more positive. They gave the game a 7 out of 10 score, citing the game has having some longevity by being two games for the price of one. Their main gripes were that the enemy and ally AI feels aged and the lack of a multiplayer option.


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