Burai Fighter

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Burai Fighter
Burai Fighter
North American NES box art
Developer(s) Taxan (NES)
Publisher(s) NA Taxan (NES)

EU Taxan (NES)
AUS Mattel (NES)
JP Taito Corporation (NES)
JP Taito Corporation (GB)
NA Taxan (GB)
EU Taxan (GB)

Producer(s) Ken Lobb
Composer(s) Norio Nakagata
Platform(s) NES,
Game Boy
Release date(s) NES
NA March 1990[1]

EU 1990[1]
AUS 1990[1]
JP July 20, 1990[1]
Game Boy
JP June 27, 1990[2]
NA January 1991[2]
EU 1991[2]

Genre(s) Side-scroller, shoot 'em up
Mode(s) Single-player

Burai Fighter (無頼戦士, ブライ・ファイター Burai Faitā?) is a 1990 side-scrolling shoot 'em up video game developed by Taxan and published by Taito Corporation for the Nintendo Entertainment System. The game was released in North America in March of 1990, in Europe and Australia in 1990 and in Japan on July 20, 1990. The game was also ported to the Game Boy and retitled as Burai Fighter Deluxe, and was released in Japan on June 27, 1990, in North America in January of 1991 and in Europe in 1991; this port eventually wound up on the Game Boy Color as Space Marauder, originally released in Japan as Burai Fighter Color.

The setting for Burai Fighter, according to the manual, is to fend off seven bases of Burai, super-intelligent cyborgs. The player starts out with a relatively weak cannon but can upgrade to ring, laser, and missile weapons, which are much more powerful. The player can also choose from three difficulty settings: Eagle, Albatross, and Ace; but the fourth difficulty setting, Ultimate, must be unlocked. One proceeds by controlling the character in 8 directions and can shoot in a different direction from the direction he is looking.






  1. ^ a b c d Burai Fighter Release Information for NES, GameFAQs, archived from the original on 2012-10-13, retrieved 2013-09-04 
  2. ^ a b c Burai Fighter Deluxe Release Information for Game Boy, GameFAQs, archived from the original on 2012-10-14, retrieved 2013-09-04 

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