C-Dogs

From Wikipedia, the free encyclopedia
Jump to: navigation, search
C-Dogs
Screenshot of C-Dogs gameplay

Developer(s) Ronny Wester
Publisher(s) Ronny Wester
Designer(s) Ronny Wester
Platform(s) PC (DOS, Linux, Mac OS X, Windows), source ports to additional platforms
Release date(s) Between 1997 and 2001
Genre(s) Action game
Mode(s) Single player, multiplayer
Distribution Download

C-Dogs, the sequel to Cyberdogs, is a DOS arcade shoot-em-up computer game which allows players to work co-operatively during missions, and against each other in "dogfight" death-match mode.

History[edit]

The creator of C-Dogs, Ronny Wester, released the precursor to C-Dogs, Cyberdogs, in 1994. The popularity of Cyberdogs and the limitations of its 16-bit protected mode motivated Wester to write a sequel, which was released between the years 1997 to 2001.[1]

After Wester released the source code release in 2002, Jeremy Chin and Lucas Martin-King ported the game to SDL and released their work under the GPL as "C-Dogs SDL". As of June 2007, Wester no longer maintains a website for C-Dogs, but the game continues to live on via the "C-Dogs SDL" project, available now for many platforms.

Gameplay[edit]

C-Dogs made changes and improvements on the original Cyberdogs game mechanics. The single-player/cooperative gameplay is separated into campaigns, each comprising many missions. Usually, each level involves the player(s) killing enemies (while avoiding harming civilians and team mates) using a variety of pre-selected weapons; collecting keys to unlock special rooms; and picking up required items to fulfill the mission objectives.

The "dog fight" gameplay is the typical deathmatch: players attempt to kill each other for points, in order to gain victory. Only two players can verse each other, by sitting at the same computer and using the keyboard, joysticks or gamepads.

C-Dogs SDL[edit]

The open source port contains a number of enhancements to the original C-Dogs, including high-resolution support, and local multi-player up to 4 players.

References[edit]

  1. ^ https://github.com/cxong/cdogs-sdl/blob/master/doc/original_readme.txt

External links[edit]

Ports and remakes[edit]