Caesars Palace (video game)

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Caesars Palace
Caesars Palace
NES cover art
Developer(s) Realtime Associates (NES)
Magnin and Associates (Game Boy)
Publisher(s) Virgin Interactive
Composer(s) David Hayes (NES version), Seth Mendelsohn (GameBoy version)
Series Caesars Palace
Platform(s) Nintendo Entertainment System
Game Boy[1]
Release date(s) NES: Game Boy:
Genre(s) Casino[1]
Mode(s) Single-player
Distribution 4-megabit cartridge

Caesars Palace is a 1992 Virgin Interactive gambling video game developed by Realtime Associates for the Nintendo Entertainment System and Magnin and Associates for the Game Boy; also there is Game Gear (1993) version.

Summary and games[edit]

It is named after the famous Caesars Palace on the Las Vegas Strip near Las Vegas, Nevada.[1] In this game, the player has $2000 in chips and he must try to become rich (or become broke trying to). This game gives underaged people an experience previously limited to people 21 years of age or older. Because the game was marketed directly towards minor children, a disclaimer was added before the title screen that the game is intended for entertainment use only and not for actual gambling.

Explanation of games[edit]

Each game follows casino standard for the odds, the only thing to add is that the roulette both use the 0 and 00. When the player leaves by going to the cashier, different forms of transportation are summoned based on how much money he has. Possible ways of leaving include leaving by bus (for bankrupt players), taxi (offering slightly more grandeur than the bus for low-level players),[1] a small green car (the least expensive car in the game), a luxury orange car (the mid-range car for mid-level gamblers), a limousine (which is ironically not the best ending),[1] and a red sports car (which has two doors and is possibly a convertible).


In the game's credits at the beginning, it lists both Seth Mendelsohn and Stephen Clarke-Willson for the music and sound. However, Stephen said that he didn't actually work on the music, and that there was not enough room to credit him as a producer.[citation needed]


This game was followed in 1993 by Super Caesars Palace by Majesco for the Super Nintendo Entertainment System and the Sega Genesis. This version included enhanced graphics and new different types of gambling games, such as Red Dog, Keno, Horse Racing, and even scratch off tickets.


  1. ^ a b c d e f g h i "Release information". MobyGames. Retrieved 2009-04-15. 
  2. ^ "List of Game Boy Titles". (Japanese). Retrieved 2012-11-11.