Camelot Software Planning
|This article needs additional citations for verification. (November 2009)|
|Industry||Video game industry|
SR Shinjuku Building 3F
|Key people||Hiroyuki Takahashi
Golden Sun series
Mario sports games
|Employees||42 (as of January 2010)|
Camelot Software Planning (株式会社キャメロット Kabushiki-gaisha Kyamerotto?) is a Japanese video game developer established in 1990 under the name Sega CD4, but quickly renamed to Sonic! Software Planning. As Sonic!, they were closely involved with Sega and responsible for initial development of the Shining series. In 1995, there was a brief period where they worked for Sony Computer Entertainment in addition to creating Shining products.
Camelot was originally founded in 1990 as a division of Sega known as Sega CD4 (Consumer Development Studio #4), soon changing their name to Sonic! Software Planning, which was formed to create the Shining in the Darkness game for the Sega Mega Drive/Genesis alongside Climax Entertainment. It also developed other successful games in the franchise like Shining Force and Shining Force II. In 1995, then-Sonic! officially separated from Sega but agreed to keep developing the Shining games and would not release any games for rival systems that would hurt the Shining franchise.
By Shining Force III, they had renamed themselves Camelot. In late 1998, Sega began focusing their resources on the Dreamcast, leaving Camelot with their last scenario for Shining Force III on the previous Sega Saturn in jeopardy. Though the scenario was released, Camelot decided to move away from Sega completely and establish a partnership with Nintendo.
The company then proceeded to develop many Mario sports games, including Mario Golf, and Mario Tennis. In addition to the Mario sports games, the company also made the Golden Sun series of role-playing games as well.
- For Sega
- Shining in the Darkness — 1991 (Mega Drive/Genesis) (co-developed by Climax Entertainment)
- Shining Force — 1992 (Mega Drive/Genesis) (co-developed by Climax Entertainment)
- Shining Force Gaiden — 1992 (Sega Game Gear)
- Shining Force Gaiden II: Sword of Hayja — 1993 (Sega Game Gear)
- Shining Force II — 1993 (Mega Drive/Genesis)
- Shining Force CD — 1994 (Mega-CD)
- Shining Force Gaiden: Final Conflict — 1995 (Sega Game Gear)
- Shining Wisdom — 1995 (Sega Saturn)
- Shining the Holy Ark — 1996 (Sega Saturn)
- Shining Force III — 1997 (Sega Saturn)
- Shining Force III Scenario 2 — 1998 (Sega Saturn)
- Shining Force III Scenario 3 — 1998 (Sega Saturn)
- Shining Force III Premium Disc — 1998 (Sega Saturn)
- Beyond the Beyond — 1995 (PlayStation)
- Everybody's Golf (Hot Shots Golf) — 1997 (PlayStation)
- Everybody's Golf — 1998 (PlayStation)
- For Nintendo
- Mario Golf — 1999 (Nintendo 64, Game Boy Color)
- Mario Tennis — 2000 (Nintendo 64, Game Boy Color)
- Golden Sun — 2001 (Game Boy Advance)
- Mobile Golf - 2001 (Game Boy Color)
- Golden Sun: The Lost Age — 2002 (Game Boy Advance)
- Mario Golf: Toadstool Tour — 2003 (Nintendo GameCube)
- Mario Golf: Advance Tour — 2004 (Game Boy Advance)
- Mario Power Tennis — 2004 (Nintendo GameCube)
- Mario Tennis: Power Tour — 2005 (Game Boy Advance)
- We Love Golf! — 2007 (Wii)
- New Play Control! Mario Power Tennis - 2008 (Wii)
- Golden Sun: Dark Dawn - 2010 (DS)
- Mario Tennis Open - 2012 (3DS)
- Mario Golf: World Tour - 2014 (3DS)
- I Love Golf - (PC)
- "Camelot Software Planning". IGN. Retrieved 2008-04-25.
- Casamassina, Matt (March 31, 2008). "Interview: Camelot Software Planning". IGN.com. Retrieved 2009-06-17.
- Camelot Software Planning official website (Japanese) (Translate: Google, Babelfish)
- Camelot Software Planning profile on MobyGames