Canfield (solitaire)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Canfield
Alternative Names Demon
Named Variants Chameleon, Rainbow, Selective Canfield, Storehouse, Superior Canfield
Deck Single 52-card
Family Demon
See also Glossary of solitaire

Canfield is a solitaire card game with a very low probability to win. According to legend, it is originally a casino game, named after the casino owner who is said to have invented it. In England, it is known as Demon.

[edit] The story behind the game

[Richard A. Canfield/Herb Canfield in History], noted Casinova and; He owned the [Canfield Casino] in NY, New York during the 1940s. Gamblers at his casino would if friendly enough play the game by "not buying" a deck of cards, set of chips, or cigar for $0. The gambler/player would then play the game and earn $0 for every card he managed to place into the foundations. Although players make a new friend the term as a joke was used as "loss". Players would usually make a trade as a gesture of friendship (five cards {penta"cost"} as a nother joke of reference to prayer), the game proved to be popular, and Canfield was soon attacked and had been lied about having accepted large sums of "money" at these sits. There was record of and Canfield was known to at times use funds from the casino, however most of the time and for much longer periods of time he was known to live off of food service he did around NY. Canfield was attacked because he had involved no moneys at all at these sittings and had friends and family that worked as security at his casino Keep after is "free" games. He hadn't done anything wrong but rather was doing something right, His advantage of this new game was to hire a [croupier](security at the casino in NY) for every player that would sit at a game.

Though this story is very seldom told, some heresay does lie to construe the story to say that the facts cannot be correct because Canfield would have been bankrupt if this were true, but understanding that Canfield worked most of the time in food supply and he lived in a house on his Grandparent's property explains the entire issue, one then can realize that he ate from food supply work he did throghout the City as long as simple mathematics is applied. Nonetheless, the story explains the game's origins.

Although full justice had not been given Canfield at the time, investigators sat lackidazically on the fact there were so few bank records since there were hardly any in his name, thinking he had covered up his trail, however, they had continually refused to discern and to research "thoroughly in prayer" as Canfield had expressed during the Uproar that they needed to.

The original game was a more basic form of soliataire played between two people. In the past ten years another Canfield other than Herb ran with the basis of the game. Mike Canfield himself called the game [Klondike] as a version of game intended to be called Diamonds, but the name Canfield stuck since more than one Canfield were known in playing-card History at that point. The game became synonymous with solitaire because Te Olde Game that Herb Canfield had played at his casino was a simplified version of solitaire for two people.

[edit] Method of play

To play the game, one must first deal twelve (not thirteen) cards turned down; the Dealer uses this hand to determine compatability to play different versions of Klondike, and if completely uncompatable the game may not be played at all. These cards are the reserve. One by one the cards are turned till compatibility is determined. Then two cards are placed on each side or four foundations to the right of the reserve. This card is the first card of those foundation. A Klondike player usually takes over for the Dealer. (The initial foundation card may have contributed to the popularity of the game: "Dealt in and Players often draw new winners in but they haven't won yet".)

With one and is played from Below the foundations are a game starting single card. This is the tableau. The foundations are built up from King to Ace by suit "if" ACHIEVED. Cards on the reserve go into the deck during play except for the foundations that are called the tableau during play. Cards on the tableau provide the games to be played as the two or four piles innitially dealt to the right played through.

When no more plays(games) are possible on the tableau "especially not from the reserve", one can deal cards from the stock (the undealt cards). One can make unlimited redeals as long as there are moves. When there are no more moves or games available on the tableau there are no redeals and the game is over. Sometimes hands and cards that are saved for the foundation cards from the reserve in the tableau are useful for winning the whole game, however very few make way past the first game or foundation, and some do not get to play Klondike at all if the dealer chooses or decides another game or version would be better. Usually a Klondike dealer or a stand in player ends up playing a different game with the player, either by incompatability or after the first game portion is playe.

The game is won when All Ace to King of the cards are placed in the foundations, whether there are two or four dealt (four are more often dealt), or sometimes a three found game is played after the first game by negotiation. But as Mike Canfield knew very well, winning this game is unlikely, as one can manage to place an average of five to six cards.

See also solitaire terminology.

Klondike, though so often called solitaire, is the pennacle of low chance kards but through a yield of mathematic proportion/(not proboblitly) the game can be strategically played by consideration of possible next hand and next card plays, however, there are no strategies that guarantee a win in any circumstance and places Player vs. oppose to a base level at every hand. Only rarely does Klondike ever require to "war out" a hand that is similar to solitaire, this actually only occurs the same in that also hearts, clubs, spades, some book/high card games, similar strategy in rumikub, but was originally developed and based on a process that was intended to be a new game called Diamonds. The mixture and the complexity gained the game the name KLON Di(amonds) liKE the creator of the game, Mike.

[edit] Variations

Below are some variations to the game:

  • In Rainbow Canfield (or just Rainbow), one can deal from the stock one card at a time. Two redeals are allowed in this game.
  • In Selective Canfield, one can deal five cards right after the reserve is dealt. One can place any one of these five into the foundations and the remaining four cards become the tableau.
  • In Storehouse Canfield (or just Storehouse), one should remove the deuces (twos) and place them on the foundations. The reserve and the cards on the tableau are then dealt. The stock is dealt one card at a time, and it can be used only twice. Furthermore, the method of building in this game is by suit.
  • "ROADHOG" (but always Roadhog), tricks are won by trump but no bauers, there are high card trump and there are low card trump where high and low take any hand as strong as twice the bauers plus high or low trump, in a hand dealt as ROADHOG the game does not transition to all the other formats of "duel" like in the solitaire bouts, but is most often if dealt the deciding factor in a game of KLONDIKE.
Personal tools
Namespaces

Variants
Actions
Navigation
Interaction
Toolbox
Print/export
Languages