Carnivores Ice Age

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Carnivores: Ice Age
Developer(s) Action Forms
Publisher(s) WizardWorks Software, Infogrames
Series Carnivores series
Engine AtmosFear
Platform(s) Microsoft Windows, iOS, Android, PlayStation Portable
Release date(s)
  • NA January 15, 2001
Genre(s) Sport (hunting)
First-person shooter
Mode(s) Single-player
Distribution CD-ROM

Carnivores Ice Age is a first-person shooter video game developed by Action Forms, and later ported to iOS and Android devices by Tatem Games. It is the third game in the Carnivores series. Unlike the previous games, in which the player must hunt dinosaurs, Carnivores Ice Age allows the player to stalk large Cenozoic mammals such as mammoths and saber-toothed cats.

Story line[edit]

The story presented in this installment of the carnivores series is an addition to the existing canon that originated in the first two games. It's 2190 AD, on a routine exploration mission, research vessel FMM UV discovered a planet with a suitable climate for humankind. During the initial scouting expedition this young planet was declared inhospitable for colony life due to its unstable terrain and immense population of prehistoric reptiles. News of this amazing planet spread and reports of the "Dinosaur Planet" led an earth corporation to purchase the rights to the planet, and create DinoHunt Corp. DinoHunt created the unique opportunity for paying customers to become dinosaur hunters for the first time in 50 million years. DinoHunt Corp scientists also found Ice Age animals living in the Arctic regions of planet FMM UV-32 and they set up a separate hunting program for big game living there.[citation needed]

Locations[edit]

Mcrath Island: Icy cliffs line the northwest side of this small island. Rolling hills covered in sparse vegetation and deep snowdrifts make this a relatively safe and open area for new hunters.[citation needed]

Ravaren's Bridge: This series of islands covered with lakes and frigid swamps is connected by an elevated bridge system. Pine trees cover this otherwise barren area, making good cover for hunter and prey alike.[citation needed]

Ring of Infernus: Naturally secluded by a ring of extinct volcanoes, this area is a unique blend of desolate tundra and beaches that contrast sharply with the snow-covered peaks.[citation needed]

Dry Nodus Lake: Small mounds and swamp are all that remain of a disappearing lake on this snowy island. Cut by glaciers into treacherous canyons and rivers, an unwary hunter can easily become trapped in the narrow areas.[citation needed]

The Giant's Boot: The area is named for the boot print-shaped lake in the western part of the island. Thick forests and numerous rolling hills make perfect hiding spots for dangerous prey. It is the most dangerous island available to hunt.[1]

Ports[edit]

Following Carnivores 2, Ice Age got its own port to mobile devices, first appearing for iOS and later Android. the same version was carried out to the PS3 and PSP under Beatshapers' development. Fundamentally the same as the ported Carnivores 2, these new versions of Ice Age feature the same animals as before but with the inclusion of a few more new creatures to hunt. Weapons and maps also remain the same as the original, with only minor tweaks to enhance gameplay.

Animals[edit]

Weapons[edit]

Pistol: This weapon has a rapid fire rate, but its accuracy declines with range. It is very good for close combat, but is poor for distant shots. The pistol will scare herbivores, but may attract the larger animals, who have learned to associate the gunshot with an easy meal.

Shotgun: This is intended as a close range weapon. The grouping of buckshot pellets will spread out and decrease the damage power over distance. Less accurate aim and great close-up firepower make this a good choice for emergencies.

X-Bow: This weapon has two target areas, called aiming pins. The top pin is sighted in for 40 meters, and the bottom pin is sighted for 80 meters. It is relatively silent, and can be used several times without alerting the animals.

DB shotgun: This weapon is the same as the shotgun, but can fire two shots simultaneously. The added noise can easily scare off small animals while drawing attention to predators.

Rifle: The target area for this weapon is the center of the sighting circle. Although powerful, aim your shot well. The rifle will scare plant eaters, causing them to scamper away, but the noise will alert dangerous animals.

Sniper Rifle: This weapon is very accurate at long distances. The range of the scope goes as far as the binoculars, but limits your peripheral vision. This is not a weapon for a charging animal, but is deadly with distance.

Equipment[edit]

Camouflage: This special suit decreases the animals' ability to detect you by sight.

Cover Scent: This item allows you to mask your scent, reducing the likelihood of you being spotted.

Radar: This allows you to view the animals' locations on the map during your hunt. Please note that the map shows only animals you are hunting.

Double Ammo: This doubles the amount of ammunition a player takes on a hunting trip.

Supply Ship: Running out of ammo on a hunting trip is not amphisized in a degree of a problem. Use this to command a spacecraft that will drop a fresh bag of ammunition.

Animal Call: This item imitates animals' native calls to attract them. The call, when overused, can scare plant eaters, or attract meat eaters to your location, so be careful.

Binoculars: With this item, you can see just outside of your normal vision range, and centering the cross hairs on an animal will show you its info.

Wind Indicator: This shows you the wind activity in the area.Hunt upwind also, decreases your chance of being detected by meat eaters of plant eaters.

Compass: Shows you which direction you're going.

References[edit]