Carve (video game)

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Carve
Cover art of North American version
Developer(s)Argonaut Games
Publisher(s)Global Star Software
Producer(s)Caspar Field
Designer(s)Caspar Field
Steven Taylor
Programmer(s)Simon Hargrave
Artist(s)Stuart Scott
Writer(s)Nic Cusworth
Platform(s)Xbox
Release
  • NA: February 24, 2004
  • EU: March 19, 2004
Genre(s)Racing
Mode(s)Single-player, multiplayer

Carve is a racing video game developed by Argonaut Games and published by Global Star Software released for the Xbox.[1][2]

Two people play the game simultaneously in which the team travels the world to battle other racing teams on watercraft. The goal is to reach the top rank position. Challenges to players include weather, location and waves. There are eight individual racing styles available with tricks to perform. Carve has split screen options for multiplayer mode, which includes 2 online players and 4 offline players. It is a 480p resolution game with Dolby Digital 5.1 sound.[1]

Reception[edit]

The game received "mixed" reviews according to the review aggregation website Metacritic.[1]

References[edit]

  1. ^ a b c d "Carve for Xbox Reviews". Metacritic. CBS Interactive. Retrieved August 30, 2016.
  2. ^ a b Navarro, Alex (February 27, 2004). "Carve Review". GameSpot. CBS Interactive. Retrieved August 30, 2016.
  3. ^ Edge staff (March 2004). "Carve". Edge. No. 134. Future plc. p. 102. Archived from the original on May 5, 2004. Retrieved March 15, 2019.
  4. ^ EGM staff (February 2004). "Carve". Electronic Gaming Monthly. No. 175. Ziff Davis. p. 122.
  5. ^ Bramwell, Tom (April 29, 2004). "Carve". Eurogamer. Gamer Network. Retrieved March 15, 2019.
  6. ^ Kato, Matthew (February 2004). "Carve". Game Informer. No. 130. GameStop. p. 108. Archived from the original on May 29, 2008. Retrieved March 15, 2019.
  7. ^ Dodson, Joe (March 10, 2004). "Carve Review". Game Revolution. CraveOnline. Archived from the original on October 9, 2015. Retrieved March 16, 2019.
  8. ^ Leeper, Justin (March 13, 2004). "GameSpy: Carve". GameSpy. IGN Entertainment. Archived from the original on November 5, 2005. Retrieved March 15, 2019.
  9. ^ Surette, Tim (March 10, 2004). "Carve - XB - Review". GameZone. Archived from the original on January 25, 2009. Retrieved March 16, 2019.
  10. ^ Clayman, Dave (March 4, 2004). "Carve Review". IGN. Ziff Davis. Retrieved March 15, 2019.
  11. ^ "Carve". Official Xbox Magazine. Future US. February 2004. p. 81.

External links[edit]