Castle Adventure
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| Castle Adventure | |
|---|---|
| Developer(s) | Kevin Bales |
| Publisher(s) | Kevin Bales |
| Platform(s) | MS-DOS |
| Release date(s) | 1984 |
| Genre(s) | Adventure game |
| Mode(s) | Single player |
| Media/distribution | Floppy disk |
Castle Adventure is an adventure game designed by Kevin Bales and originally released in 1984. It was also illegally included in Keypunch's Swords and Sorcery under the title Golden Wombat.[1] It is compiled from Microsoft BASIC; however the source has never been released.
Contents |
[edit] Story
Castle Adventure is a dungeon crawl with little back-story. The second screen of the game displays, “You are trapped in a deserted castle and you must escape. It is rumored that the castle is full of treasures. Can you find them all?”
[edit] Gameplay
The player interacts with the environment through a mix of keyboard controls and a text parser. Items visible on the screen can be picked up by guiding the adventurer over them. For items not on the screen, the player needs to type commands such as: get diamond.
In order to defend against and defeat monsters, the adventurer must possess a sword. Fighting in Castle Adventure consists of directing the adventurer into a monster. Though it is not visibly recorded, combatants can sustain only a finite amount of damage, after which either the monster or the adventurer dies (as appropriate).
To complete the game, the adventurer must open a gate in the room from which the game begins, freeing him from the castle.
[edit] References
- ^ "Castle Adventure". Home of the Underdogs. http://hotud.org/component/content/article/45-interactive-fiction/23642. Retrieved 2010-01-10.
[edit] See also
[edit] External links
- Castle Adventure by Kevin Bales - Maps and Walkthrough on welovedosgames.net
- The Key to the Castle — a Castle Adventure fansite
- Castle Adventure at MobyGames
- Classic Gaming at Gamespy
- Castle - a modernized open source version written in Seed7