Castlevania (video game)
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| Castlevania | |
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North American box art |
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| Developer(s) | Konami |
| Publisher(s) | Konami Nintendo |
| Designer(s) | Akihiko Nagata[1] |
| Composer(s) | Kinuyo Yamashita[1][2] Satoe Terashima[1] |
| Series | Castlevania |
| Platform(s) | Family Computer Disk System, Nintendo Entertainment System, PlayChoice-10, Commodore 64, Amiga, DOS, Microsoft Windows, Game Boy Advance, AT&T Wireless mMode Network, Virtual Console |
| Release date(s) | Famicom Disk System
Game Boy Advance Virtual Console (Wii)
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| Genre(s) | Platforming |
| Mode(s) | Single-player |
| Media/distribution | Floppy disk, cartridge, optical disc, download |
Castlevania, known as Akumajō Dracula (悪魔城ドラキュラ Akumajō Dorakyura, officially translated Devil's Castle Dracula)[6] in Japan, is a console video game developed and published by Konami for the Family Computer Disk System in Japan in September 1986. A year later, in May 1987 it was ported to cartridge format and released in North America for the Nintendo Entertainment System (NES) followed by a European release in 1988. It was re-released for the Family Computer (FC) in cartridge format in Japan in 1993. It is the first game in Konami's Castlevania video game series. It was considered a hallmark of videogame potential in the NES era.
The player takes control of Simon Belmont in the year 1691, who must defeat the vampire Dracula. A sequel, Simon's Quest, was released for the NES in 1988.
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Gameplay [edit]
Castlevania is a typical platform game of the 8-bit era: the game is composed of six levels, which are played in a strictly linear progression. The player controls Simon Belmont throughout the game. The A button allows Simon Belmont to jump just like other platformer games, such as Super Mario Bros., but he can only jump straight up, left, or right; there is no midair control. There are many stairs located throughout the levels, but rather than simply pressing left or right to step up them, the player must initially press up on the directional pad. His primary mode of attack is via his whip by pressing the B button, which can be upgraded twice by obtaining special items throughout the course of the game which change it into a chain whip and extend its length. In addition, various "sub-weapons" can be obtained which provide different means of attack. By breaking candelabra and certain other items located throughout the castle, Simon collects "'hearts," which are then used as ammunition for the sub-weapon that he possesses. Simon can carry only one sub-weapon at a time. The player can use a sub-weapon by simultaneously pressing "up" and B on the controller. Whenever Simon receives damage, he is knocked back a distance, increasing the challenge as this may lead to him falling down into a pit below. He is not knocked back when on stairs.
Each of Castlevania's six levels conclude with a boss fight: these bosses are generally taken from horror literature or legend, and include a giant bat, Medusa, a pair of mummies, Frankenstein's Monster and Igor, the Grim Reaper, and finally Dracula (who transforms into a second and more powerful monster form after his first form is defeated).
Versions and re-releases [edit]
Castlevania has been ported to a variety of different video game consoles, handheld game consoles, home computer systems, and mobile phones. The NES release of the game was adapted for video arcades both as a part of Nintendo's Play Choice 10 series and (with the addition of a two-player competitive play mode) the Nintendo Vs. System.
In 1990, versions of the title were released for the IBM, the Commodore 64 (both developed by Unlimited Software), and the Commodore Amiga (developed by Novotrade).
A ROM version of the game was released for the Japanese Family Computer in 1993. The port omitted the name registration screen from the original Famicom version (as well as saving) and included an "Easy" mode.[7] In this mode, Simon begins with ten lives and thirty hearts, enemies do less damage, the player is given more time, and, most notably, he is not knocked back by enemy's attacks: the player simply momentarily freezes.
In 2002, Konami released the first three NES Castlevania games for Windows as the Castlevania and Contra: Konami Collector's Series. This was later added to GameTap in 2006.
Also in 2002, Upstart Games ported a mobile phone version of the game from the original Japanese mobile game.[citation needed] That version was upgraded in 2004 with improved graphics, and was subsequently released in North America and Europe for multiple handsets. A third mobile phone version was produced in late 2004, with even better graphics, but has only been released in Japan as of early 2005.
In 2004, Castlevania was released for the Game Boy Advance as part of the Classic NES Series published by Nintendo. The mock ending credits of the game, which are mostly puns on the names of veteran horror movie stars, were removed in this version. However, it does have the stage select feature.
In 2007, it was released through the Wii Virtual Console.
In 2012, it was released through the Nintendo 3DS Virtual Console in Japan and will be released in Europe on February 14, 2013 and later in North America on April 4, 2013 to coincide with the release of Castlevania: Lords of Shadow – Mirror of Fate.
The same plotline and setting are in other different games in the series on different platforms. This includes Vampire Killer, Super Castlevania IV, Castlevania X68000, Castlevania Chronicles, as well as the arcade game Haunted Castle. While all of these games have similarities with Castlevania for the NES, including the original Japanese title, Akumajo Dracula, they are all completely different video games.
Audio [edit]
| Akumajō Dracula Best Vol. 1 | |
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| Soundtrack album by Kinuyo Yamashita, Kenichi Matsubara, Yoshinori Sasaki, Jun Funahashi & Yukie Morimoto | |
| Released | September 23, 1998 (Japan) |
| Genre | Video game soundtrack |
| Length | 1:04:00 |
Track listing
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Reception [edit]
| Reception | |
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| Review scores | |
| Publication | Score |
| Allgame | |
| The Video Game Critic | B [9] |
| Gamespot | 7.1/10[10] |
Castlevania was rated the 22nd best game made on a Nintendo System in Nintendo Power's Top 200 Games list.[11] In August 2008, Nintendo Power listed it as the 14th best Nintendo Entertainment System video game.[12] The re-release of the game on the Virtual Console for the Nintendo Wii was rated a 7.5 by IGN, saying that the graphics show their age after 20 years, but the soundtrack is famously creepy and the game is still atmospheric and challenging.[13]
Game credits [edit]
The final credits of the game show puns of names, parodying names of personalities related to monster/horror films and media.
- Staff
- Director: Trans Fishers
- Terence Fisher, the director of the 1958 film Dracula
- Screenplay: Vram Stoker
- Bram Stoker, the writer of the 1897 novel Dracula
- Music: James Banana
- James Bernard, the composer of the 1958 film Dracula
- Cast
in order as the ending credits shows
- Christopher Bee as Dracula
- Christopher Lee, who portrayed Dracula many times.
- Belo Lugosi as Death
- Bela Lugosi, who portrayed Count Dracula in the 1931 film Dracula
- Boris Karloffice as Frankenstein
- Boris Karloff, who portrayed Frankenstein's monster in the 1931 film Frankenstein
- Love Chaney, Jr. as Mummy Man
- Lon Chaney, Jr., who portrayed Kharis the mummy in The Mummy franchise
- Barber Sherry as Medusa
- Barbara Shelley, who starred in the film The Gorgon
- Mix Schrecks as Vampire Bat
- Max Schreck, who portrayed Count Orlok in the 1922 film Nosferatu
- Love Chaney as Hunch Back
- Lon Chaney, who portrayed Quasimodo in the 1923 film The Hunchback of Notre Dame
- Green Stranger as Fish Man
- Glenn Strange, who portrayed Frankenstein's monster in the 1944 film House of Frankenstein
- Cafebar Read as Armor
- Oliver Reed, English actor
- Andre Moral as Skeleton
- André Morell, British actor
- Jone Candies as Zombie
- John Carradine, who portrayed Count Dracula in the 1944 film House of Frankenstein and the 1945 film House of Dracula
References [edit]
- ^ a b c Konami Industry Co., Ltd.. Vampire Killer. (Konami Industry Co., Ltd.). Scene: staff credits. (30 October 1986)
- ^ "Akumajou Dracula". Message Board. Kinuyo Yamashita (via WebCite). 22 April 2008. Retrieved 27 September 2010.
- ^ "Castlevania Release Information for NES". GameFAQs. CBS Interactive. Retrieved May 4, 2011.
- ^ "Castlevania (1986) NES release dates". MobyGames. Retrieved May 4, 2011.
- ^ "Release dates of Castlevania related Japanese material". Jap-sai.com. Retrieved May 4, 2011.
- ^ Konami Digital Entertainment Co., Ltd.. Castlevania: The Dracula X Chronicles. (Konami Digital Entertainment, Inc.). (23 October 2007) "Japanese: 悪魔城の城主、邪心の神、ドラキュラ伯爵の復活であった。 Konami translation by Ken Ogasawara: Dracula, lord of darkness, master of the devil's castle, walks among us."
- ^ KONAMI, Devil's Castle Dracula Synthesis Site
- ^ Baker, Christopher Michael. "Castlevania -Overview". Allgame. Retrieved December 4, 2012.
- ^ "The Video Game Critic's NES Reviews". videogamecritic.net. Retrieved 4 December 2012.
- ^ Mueller, Greg. "Castlevania Review". Gamespot. Retrieved December 4, 2012.
- ^ "NP Top 200". Nintendo Power 200. February 2006. pp. 58–66
- ^ Nintendo Power - The 20th Anniversary Issue! (Magazine). Nintendo Power 231 (231). San Francisco, California: Future US. August 2008. p. 71.
- ^ Mark Birnbaum (April 30, 2007). "Castlevania Review". IGN. Retrieved 2008-02-11.
External links [edit]
- Akumajō Dracula (FDS) at GameFAQs
- Castlevania (NES) at GameFAQs
- Castlevania at MobyGames
- Castlevania at The Castlevania Dungeon
- Castlevania at MrP's CastleVania Realm