Castlevania Legends

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Castlevania Legends
Castlevania Legends
North American box art
Developer(s) Konami Computer Entertainment Nagoya
Publisher(s) Konami
Director(s) Kouki Yamashita
Designer(s) Tsukasa Hiyoshi
Programmer(s) Yoshiteru Yamaguchi
Artist(s) Kazunobu Uchida
Composer(s) Kaoru Okada
Youichi Iwata
Series Castlevania
Platform(s) Game Boy
Release date(s)
  • JP November 27, 1997
  • NA March 11, 1998
  • EU 1998
Genre(s) Platforming
Mode(s) Single-player

Castlevania Legends is the third and final Castlevania title released for the original Game Boy. It was released in Japan on November 27, 1997 and in North America on March 11, 1998. Its original Japanese title is Akumajō Dracula: Shikkoku Taru Zensōkyoku (悪魔城ドラキュラ 漆黒たる前奏曲 Akumajō Dorakyura: Shikkoku Taru Zensōkyoku?, translated Devil's Castle Dracula: Dark Night Prelude).

The videogame has enhancements for the Super Game Boy.

Gameplay[edit]

Gameplay

A player starts with three lives, after which the game is over, but a player may continue from the beginning of the last stage they were in.[1] There is also a Hit score showing how many enemies have been defeated in each stage.[1] Striking candles will often cause items to appear.[1] The game does not make use of any sub-weapons, unlike most other Castlevania titles, and relies heavily on the use of magic, which is another unique feature.[2] The magic system used relies on five "Soul Weapons", including Flame, Ice, Saint, Wind, and Magic.[2] Hearts are used as currency to acquire weapons.[2] Sonia can also enter a "Burning Mode", where she becomes invincible, moves faster, and has more powerful attacks, though this power can only be used once per life or level.[2]

Plot[edit]

The story begins in Transylvania in the year 1450. In the game (although not the series's overall canon), Sonia Belmont is the first Belmont to confront Dracula.[1][2] She also meets Alucard who seeks revenge against his father Dracula.[2][3] After Dracula's defeat, he swears to Sonia that as long as there is evil in the world, he will be resurrected, and in response she swears her family will always defeat him.[2] The game was also the first game in the series timeline until Lament of Innocence.[2]

Reception[edit]

IGN called the game one of the Game Boy's cult classics despite the portable systems limitations.[2] Gamespy called the music "disappointing", as the previous two Game Boy Castlevania games were highly praised for their music.[4] Game Informer's Tim Turi felt that the game was lacking especially compared to Castlevania: Symphony of the Night.[5]

Longtime Castlevania producer Koji Igarashi removed the game from the series time line because it conflicted with the plot line of the main games.[6] He has stated that "Legends remains something of an embarrassment for the series. If only that development team had the guidance of the original team of the series."[7]

Sonia was one of the confirmed leads in the Dreamcast game Castlevania: Resurrection, up until that game's cancellation.[8]

References[edit]

  1. ^ a b c d Castlevania Legends Instruction Booklet. Konami. 1989. p. 16. DMG-ADNE-USA. 
  2. ^ a b c d e f g h i Mark Bozon (2007-01-18). "Castlevania: The Retrospective". IGN. Retrieved 2008-07-13. 
  3. ^ "Castlevania Legends (1998)". GameSpy. 2000-01-01. Retrieved 2008-07-13. 
  4. ^ "The Music of Castlevania Legends". GameSpy. 2000-01-01. Retrieved 2008-07-13. 
  5. ^ Turi, Tim (2012-04-04). "Ranking The Castlevania Bloodline". Game Informer. Retrieved 2013-12-05. 
  6. ^ Kurt Kalata (2006-07-26). "Tales from the Crypt: Castlevania's 20th Anniversary Blow-out". 1UP.com. Retrieved 2008-07-13. 
  7. ^ Nintendo Power, August 2008
  8. ^ "Castlevania Resurrection." IGN.com. 2007. IGN Entertainment Inc. 21 June 2007. <http://dreamcast.ign.com/objects/012/012004.html> [1] [2]